Receive Max messages over a network using UDP
Name | Type | Opt | Description |
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local-port | int | Obligatory. Specifies the local port that the udpreceive object will use to listen for incoming messages. | |
OSC-full-packet-designation | symbol | opt | The udpreceive object and its counterpart the udpsend object provide support for third-party Max objects that work with the Open Sound Control (OSC) protocol developed by the Center for New Music and Audio Technologies (CNMAT) at the University of California, Berkeley. An optional symbol argument (it can be any symbol) specifies that the udpreceive object should pass on UDP buffers as OSC 'FullPacket' messages instead of decoding them and outputting them as Max messages. |
maxqueuesize | message-maximum [int] |
The word | , followed by an integer, sets the maximum number of incoming messages that can be in the queue at any given time (default="2048)." The work queue will grow as needed until this maximum limit is reached. In high-traffic or high-speed situations, you may need to increase the maximum queue size to avoid dropped messages.
port | local-port [int] |
The word udpreceive object will use to listen for incoming messages. | , followed by a number, sets the local port that the
Name | Type | g/s | Description |
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quiet | int | When enabled, status notifications to the Max window are suppressed. |
Name | Description |
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udpsend | Send Max messages over a network using UDP |
Max Comm Tutorial 3: UDP Networking | Max Comm Tutorial 3: UDP Networking |