Note: All the user interface objects you want to add must be in the
top level of your patch. If you include a
bpatcher object
containing part of a subpatch, that subpatch must also have its contents
set to open in Presentation Mode (see below).
You can also remove objects in the presentation by selecting them and
choosing Remove from Presentation from the Object menu. If you
are in Presentation Mode when you do this, the objects will disappear,
but they have not been deleted from the patch, just from the Presentation
layer.
You can use the Presentation Mode button to toggle between Patching
and Presentation modes of a patch. If an object has been moved or
resized in the Presentation layer, you will see it move and resize
itself as you toggle the Presentation Mode.
When you save and close your device patch, you will see your
user interface, and your Max for Live device patch will open
in its edit window with the Presentation Mode enabled from now
on. If you want to edit your patch, click the Presentation Mode
button to return to Patching Mode.