Create and modify and cubemap texture target in OpenGL
| bind | Sets binding the cubemap to texture geometry. | |
| unbind | Unbinds the cubemap after a bind operation. |
| Name | Type | g/s | Description |
|---|---|---|---|
| bordercolor | float | Sets the texture borercolor | |
| edge_length | int | The length in pixels of a cube edge. Each face of the sube will be edge_length*edge_length in dimension. | |
| filter | symbol | Filter applied to the texture. | |
| matrix_name | symbol | (get) | The named matrix to access (default = none) |
| mipmap | symbol | Texture mipmap style. | |
| wrap | symbol | Texture wrapping mode. |
| Name | Description |
|---|