Receive audio from another plug-in
Note: plug-in building for hosts other than Ableton Live is no longer supported. For more information to help you make the transition to creating plug-ins in Max for Live, see Max for Live for Pluggo Developers.
The use of the plugsend~ and plugreceive~ objects to pass audio between Max for Live devices is not supported.
The plugreceive~ and plugsend~ objects were used to send audio signals from one pluggo plug-in to another. They were used in the implementation of the PluggoBus feature of many of the plug-ins included with pluggo.
| Obligatory. Gives the plugreceive~ object a name used for connecting with one or more plugsend~ objects.
| The word plugsend~ object, connects the plugreceive~ object to the specified plugsend~ object(s), and the plugreceive~ object's audio output becomes the input to the plugsend~. If the symbol doesn't name a plugsend~ object, the audio output becomes zero.
, followed by a symbol naming a
| The input to the plugreceive~ object comes from a plugsend~ object to which it is currently connected. Initially, this will be a plugsend~ having the same name as the plugreceive~ object's argument.
Send audio to another plug-in