Max uses the DLS synthesizer as its default MIDI output destination. You can send
			data directly from Max via MIDI to produce sound without using any external MIDI gear.
		
			On the Macintosh, the default MIDI output is an AudioUnit DLS (Down-Loadable-Sounds)
			synthesizer. The AU DLS synth supports its own set of internal sounds as a General MIDI
			bank, and also provides support for Level 2 SoundFont files.
		
			On Windows systems, the default MIDI output is the Microsoft DirectMusic DLS (Downloadable
			Soundfont) synthesizer (Note: the Microsoft DLS synthesizer does not support SoundFont files)
		
			Only one port for the DLS synth is created by default. (augraph on Mac OS X or midi_dm
			(on Windows). However, you can work with more than one DLS synth by creating additional
			MIDI synthesizer ports and assigning new DLS sound bank files to each one.
		
			Addressing the DLS synthesizers currently requires that you send
			
messages to the Max application
			by typing a semicolon followed by a message text into a message
			box, then clicking on the 
message box.
		
- 
			Double-click anywhere in an unlocked Patcher window to show the Object Palette
		
- 
			Click on the message box icon. The Object Palette will disappear and a message box will appear with an active text cursor.
		
- 
			To create a new port, type
		
TABSTOP;#SM createoutport <portname> <drivername>
		
			into the 
message box, replacing <drivername> with the name of the driver you
			want to use (midi_dm on Windows and augraph on the Macintosh) and  <portname>
			with the name you want to give to your virtual output port. Note that the message starts with a semicolon.
		
- 
			Lock the patcher window, and click in the message box to send the message to Max.
		
 
			For example, the clicking on the following 
message box in a Max patch will
			create a second DLS synth called “synth2” in a Macintosh system:
		
TABSTOP;#SM createoutport synth2 augraph
		
			Clicking on the following 
message box in a Max patch will create a second DLS
			synth called “othersynth” on a Windows system:
		
TABSTOP;#SM createoutport othersynth midi_dm
		
- 
			Double-click anywhere in an unlocked Patcher window to show the Object Palette.
		
- 
			Click on the message box icon. The Object Palette will disappear and a message box will appear with an active text cursor.
		
			To delete a port, type
		
TABSTOP;#SM deleteoutport <portname> <drivername>
		
			into the 
message box, replacing <drivername> with the name of the driver you
			want to use (midi_dm on Windows and augraph on the Macintosh) and  <portname>
			with the name you want to delete. Note that the message starts with a semicolon.
		
- 
			Lock the patcher window, and click in the message box to send the message to Max.
		
 
			For example, the clicking on the following 
message box in a Max patch will delete
			the DLS synth called “synth2” in a Macintosh system:
		
TABSTOP;#SM deleteoutport synth2 augraph
		
			Clicking on the following 
message box in a Max patch will delete the DLS synth
			called “othersynth” on a Windows system:
		
TABSTOP;#SM deleteoutport othersynth midi_dm
		
			You can load type 1 or 2 sound banks by sending messages to the Max application.
		
- 
			Double-click anywhere in an unlocked Patcher window to show the Object Palette.
		
- 
			Click on the message box icon. The Object Palette will disappear and
			a message box will appear with an active text cursor.
		
			To delete a new bank of sounds into a DLS synth, type
		
TABSTOP;#SM driver loadbank <filename> <portname>
		
			into the 
message box, replacing <filename> is the name of an existing DLS bank file,
			and <portname> with the name of the port that will use this bank. If you omit
			the <portname> argument from the 
message box, the bank you specify fill be
			loaded by all DLS ports. On Macintosh systems, the folder 
/Library/Audio/Sounds/Banks
			is added to the search path when looking for a DLS bank file (i.e. it is the default location
			for searching for sound bank files).
		
			Note that the message starts with a semicolon.
		
- 
			Lock the patcher window, and click in the message box to send the message to Max.
		
			If you specify a zero (0) for the filename, the default GM (General MDI) sound bank
			will be loaded (e.g., ;#SM driver loadbank 0 <portname>)
		
 
			You can turn reverb on or off (the default state) by sending messages to the Max application:
		
- 
			Double-click anywhere in an unlocked Patcher window to show the Object Palette.
		
- 
			Click on the message box icon. The Object Palette will disappear and a message box
			will appear with an active text cursor.
		
			To enable reverb, type
		
TABSTOP;#SM driver reverb 1 <portname>
		
			To disable reverb, type
		
TABSTOP;#SM driver reverb 0 <portname>
		
			into the 
message box, replacing <portname> with the name of the port.
		
			Note that the message starts with a semicolon.
		
- 
			Lock the patcher window, and click in the message box to send the message to Max.
		
 
			If you're running Max on a Windows system, you can set an output latency value for  MIDI output.
		
- 
			Double-click anywhere in an unlocked Patcher window to show the Object Palette.
		
- 
			Click on the message box icon. The Object Palette will disappear and a
			message box will appear with an active text cursor.
		
			To set MIDI output latency, type
		
TABSTOP;#SM driver latency <time> midi_dm
		
			into the 
message box, replacing <time> with a time value in milliseconds.
		
			Note that the message starts with a semicolon.
		
- 
			Lock the patcher window, and click in the message box to send the message to Max.
		
 
			For example, the following message would set the latency to 10 milliseconds:
		
TABSTOP;#SM driver latency 10 portname