delay
Gen Reference

delay

Delays a signal by a certain amount of time (specified in samples)

Description

Delays a signal by a certain amount of time (specified in samples). The first argument specifies the maximum delay time (in samples, default samplerate). The second argument specifies the number of tap inlet/outlet pairs (default 1). The first inlet is the signal to be delayed. Additional inlets specify the delay time per tap (in samples). With @feedback 1, like history, delay allows feedback loops in the patcher, but minium delay is 1 sample. With @feedback 0, minimum delay time is zero samples (or 1 sample if @interp is cubic or spline)

Constructors

  • { arguments={size, taps}, inlets={input, ...} }
  • { arguments={size}, inlets={input, ...} }
  • { arguments={}, inlets={input, ...} }

Inlets

...

Typefloat

input delay taps

input

Typefloat

input to delay

size

Typefloat

max delay size in samples

taps

Typefloat

number of delay taps

Attributes

feedback [bool] (default: 1)

g/s(set)

Specify whether the object can receive feedback signals (this applies to visual gen patching only). If set to 0, the delay object will not accept incoming feedback signals (unless there is another feedback delay or history object in the feedback path). With @feedback enabled, the minimum delay time is increased by 1 sample.

interp [enum] (default: linear)

g/s(set)

Specify the interpolation mode: "none" and "step" perform no interpolation, "linear" performs two-point linear interpolation, "cosine" performs two-point cosine interpolation, "cubic" performs four-point cubic interpolation, and "spline" performs four-point Catmull-Rom spline interpolation.

Possible values:

'none'
'cosine'
'cubic'
'step'
'linear'
'spline'

name [string] (default: )

g/s(set)

Specify the name of the delay line. This name is used in the generated code and for retaining delay data between edits.

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic

Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points).

Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [float]

Sets the color for the object's text in RGBA format.

textjustification [int]

Text Justification

Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

See Also

Name Description
buffer A reference to an external buffer~ object
data A locally stored array of 64-bit values
dcblock DC blocking filter
history Single-sample delay, allowing feedback connections