Send any message to a named object
Routes messages or selects new message routing destinations according to the messages it receives. You can also use the pattrforward object to route messages directly to a specific inlet of an object exposed by pattr or autopattr objects, and also send messages directly to a subpatcher, abstraction or bpatcher.
The pattrforward object uses an object's Scripting Name (its attribute, set using an object's Inspector) when specifying the path to objects you want to send messages to. For example, if you want to send a message to an object named my_dial in a subpatcher, and you've also set the Scripting Name of the subpatcher to my_controls , then you would send the message to the pattrforward object to set the destination for future messages.
A symbol argument may be optionally used to specify the target object.
The word pattrforward object resides. A double-colon syntax ('::') is used to separate levels of the patcher hierarchy. For example, or would be valid target object names., followed by the patcher name of any object in the patcher hierarchy, sets the target object. Names can refer to objects in patchers other than the one in which the
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
Sets the color for the object's text in RGBA format.
0 = 'left'
1 = 'center'
2 = 'right'
If the target object is a subpatcher, abstraction or bpatcher, the special element inx can be used to send messages directly to the patcher object (in essence, in order to communicate with a virtual thispatcher object associated with the patch).
A message received in the inlet of pattrforward is sent to the named object anywhere in the patcher hierarchy.
|autopattr||Expose multiple objects to the pattr system|
|forward||Send messages to specified receive objects|
|pattr||Provide an alias with a named data wrapper|
|pattrhub||Access all pattr objects in a patcher|
|pattrmarker||Provide pattr communication between patchers|
|pattrstorage||Save and recall pattr presets|
|receive||Receive messages without patch cords|
|send||Send messages without patch cords|
|thispatcher||Send messages to a patcher|