timepoint
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timepoint

Bang at a specific time

Description

Outputs a bang when the clock reaches a specific time. The clock has to be moving forward in order for the bang to be output.

Examples

Discussion

In addition to triggering events, timepoint objects can be used to create loops (by setting the clock back to 0 or to a specific position), trigger tempo changes, and mess with time in other fun ways.

Arguments

time [int, float, symbol]

Sets the initial time at which to send a bang. Time can be specified in any of the time formats used in Max. The bang will only be sent when the transport is running.

Attributes

time [10 atoms]

Sets the initial time at which to send a bang. Time can be specified in any of the time formats used in Max. The bang will only be sent when the transport is running.

transport [symbol]

The name of a transport with which to associate. By default the global transport is used.

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic

Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points).

Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [float]

Sets the color for the object's text in RGBA format.

textjustification [int]

Text Justification

Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

int

Arguments

time [int]
Set the time in ticks at which to trigger a bang.

float

Arguments

time [float]
Set the time in ticks at which to trigger a bang.

list

Arguments

time [list]
A list may be used to specify time in one of the Max time formats.

anything

Arguments

time [list]
Set the time in any of Max's time units at which to trigger a bang.

See Also

Name Description
metro Output a bang message at regular intervals
translate Convert between different units of time.
transport Control a master clock
when Report the current transport time