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xbendout Reference

Format extra precision MIDI pitch bend messages

xbendout

Description

Formats messages which occupy both bytes of the MIDI pitch bend message. xbendout2 allows you to send the pitch bend data as two bytes from 0-127.

Examples

14-bit pitch bend value is formatted into a MIDI message, which is sent out byte-by-byte

Arguments

xbendout2 [symbol]

If the object is called xbendout2, there will be three inlets. The most significant byte of the pitch bend message is received in the left inlet, and the least significant (extra precision) byte is received in the middle inlet.

channel [int]

Optional

The number sets an initial value for the MIDI channel of the pitch bend messages. If there is no argument, the initial channel number is 1.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

Sends out a MIDI pitch bend message using the numbers currently stored in xbendout.

int

Arguments

input [int]
The number is a 14-bit pitch bend value to be formatted into a complete MIDI pitch bend message by xbendout.

  (inlet1)

Arguments

channel [int]
In right inlet: The number is stored as the MIDI channel for the pitch bend message sent out by xbendout. Channel numbers greater than 16 will be wrapped around to stay within the 1-16 range.

  (inlet2)

Arguments

channel [int]
The number is stored as the MIDI channel for the pitch bend message sent out by xbendout. Channel numbers greater than 16 will be wrapped around to stay within the 1-16 range.

list

Arguments

value [int]
channel [int]
The first number is a 14-bit pitch bend value, and the second number is the channel. Both numbers are stored and are formatted into a MIDI pitch bend message which is sent out the outlet.

Output

int

When a pitch bend value is received in the left inlet, the complete MIDI pitch bend message is sent out the outlet, byte-by-byte.

See Also

Name Description
MIDI MIDI
bendout Send MIDI pitch bend messages
midiout Transmit raw MIDI data
xbendin Interpret extra precision MIDI pitch bend values