live.adsr~ Reference

ADSR envelope generator

live.adsr~

Examples

Arguments

attack time [number]

Optional

The initial attack time of the envelope in milliseconds.

decay time [number]

Optional

The initial decay time of the envelope in milliseconds.

sustain [number]

Optional

The sustain of the envelope, as a factor of the amplitude. For example, a value of 0.5 means the sustain level will be half of the amplitude height.

release time [number]

Optional

The initial release time of the envelope in milliseconds.

Attributes

decay_slope [float64]

The shape of the decay envelope segment. Ranging from -1 to 1., positive and negative values create curves. A value of 0 is linear.

release_time [float64]

The length of time taken to arrive at the final value after the trigger is turned off (e.g. a MIDI noteoff message is received).

decay_time [float64]

The length of time taken between the peak value and the sustain level.

attack_slope [float64]

The shape of the attack envelope segment. Ranging from -1 to 1., positive and negative values create curves. A value of 0 is linear.

attack_time [float64]

The initial attack time of the envelope in milliseconds.

sustain [float64]

The level reached at the end of the decay stage, as a factor of the amplitude. For example, a value of 0.5 means the sustain level will be half of the amplitude height. The value will remain at this level until triggered off (e.g. by a MIDI noteoff) unless it is in loop, sync, or beat mode.

release_slope [float64]

The shape of the release envelope segment. Ranging from -1 to 1., positive and negative values create curves. A value of 0 is linear.

final [float64]

The value of the envelope at the end of the release stage.

peak [float64]

The value at end of the attack stage, and the beginning of the decay stage.

initial [float64]

The value the ADSR starts at.

loop_mode [long]

The envelope loop behavior. Modes include:

  • none: No looping, just attack, decay, sustain, and release
  • trigger: No looping and skip the sustain - a one-shot trigger. Trigger mode cannot be released early, i.e. releasing during attack will have no effect - the envelope will continue to play the decay and release.
  • loop: Loop through attack, decay, and release - a looping trigger. Releases like a normal envelope, i.e. releasing during an attack will start the release stage before finishing.

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

list

Sending a list to the leftmost inlet sets all ADSR envelope values simultaneously.

float

A number sets the attribute associated with the inlet.

See Also

Name Description
live.adsrui ADSR User Interface
adsr~ ADSR envelope generator