project

TEXT_HERE

Arguments

None.

Attributes

amxdtype [int]

Sets the type of device that will be created when the project is exported to a Max for Live device.

Possible values:

0 = 'None'
1 = 'Audio'
2 = 'MIDI'
3 = 'Instrument'

autolocalize [int]

If enabled, files added to a Project will always be copied to the Project's folder before being included in the Project.

autoorganize [int]

If enabled, files in the Project's folder are automatically sorted into appropriate subfolders based on the file's category (e.g. "Patchers", "Code", "Media", etc.).

browsertext [symbol] (default: )

Sets the annotation name for the project. If set, the project can be searched for in the File Browser using this name.

devpath [symbol] (default: .)

Allows you to choose a project-specific folder for development of AMXD based projects. When set, all device files for the project will be saved to and referenced from this location. When disabled, the project uses the global folder ~/Documents/Max 8/Max for Live Devices.

devpathtype [int] (default: 0)

If enabled, allows you to specify the path type for the folder specified in the Development Path setting.

Possible values:

0 = 'disabled'
1 = 'relative to device'
2 = 'absolute'

hideprojectwindow [int]

If enabled (and only if the Project contains patchers which are marked "Open on Project Load"), the Project window will not be visible after the Project opens.

readonly [int]

If enabled, the exported Max for Live device will be read only.

showdependencies [int]

If enabled, implicit dependencies are displayed in the Project window.

sortmode [int]

If set to "Manual", project items can be arranged manually. If set to "Ascending", project items will automatically be arranged from A-Z. If set to "Descending", project items will automatically be arranged from Z-A.

Possible values:

0 = 'Manual'
1 = 'Ascending'
2 = 'Descending'

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic

Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points).

Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text.

Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

sidebarsearchbarenabler

TEXT_HERE

See Also

Name Description
bogus