The Jitter category of the Max Preferences window lets you set the video engine that Jitter uses.
Video engine preferences
By default, Jitter on Macintosh systems uses the Objective-C-based AV Foundation (AVF) interface for managing the recording and playback of video. Previous versions of Max on the Macintosh used Apple QuickTime (QT) for video and audio playback.
By default, Jitter on Windows systems uses the C++ based VIDDLL engine. Previous versions of Max on Windows used Apple QuickTime (QT) for video and audio playback.
On Macintosh systems, you can choose to between the AVF and the C++ based VIDDLL engines. On Windows, you can only select VIDDLL.
Choosing a video engine
- Click the menu in the Values column for the Video Engine preference in the Preferences window and choose (on the Macintosh) the AV Foundation (avf) or VIDDLL (viddll) engines.