Receive messages without patch cords
Name | Type | Opt | Description |
---|---|---|---|
object-name | symbol | opt | Gives a name to receive. If there is no argument, receive has one inlet, and a name must be provided by a message before anything can be received. All receive objects that share the same name will receive data from any send objects that share their name. For information about using named objects in Max for Live, click here. |
(mouse) | Double-clicking on a receive object looks for and opens a loaded patcher window containing a send object with the same name. Repeatedly doubleclicking on the receive object looks for and opens more such windows. | |
set | object-name [symbol] |
If there is no typed-in argument, receive has one inlet. The word , followed by a symbol, provides a name for receive, as if that name had been typed in as an argument. |
Name | Description |
---|---|
float | Store a decimal number |
forward | Send remote messages to a variety of objects |
int | Store an integer value |
message | Send any message |
pattrforward | Send any message to a named object in the patcher hierarchy |
pvar | Connect to a named object in a patcher |
route | Selectively pass the output out a specific outlet |
send | Send messages without patch cords |
value | Share a stored number with other objects |
Max Basic Tutorial 16: Remote Messaging | Max Basic Tutorial 16: Remote Messaging |