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buddy Reference

Synchronize arriving data

buddy

Description

Outputs incoming data after something has been received in all inlets.

Examples

Output is synchronous, even if input is not synchronous

Arguments

inlets [int]

Optional

Sets the number of inlets and outlets. If there is no argument, there are two inlets and two outlets.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

In any inlet: Same as sending the number 0.

int

Arguments

input [int]
In any inlet: When data has been received in all its inlets, buddy sends the received messages out their corresponding outlets, then waits until data has arrived again in all inlets.

float

Arguments

input [float]
In any inlet: When data has been received in all its inlets, buddy sends the received messages out their corresponding outlets, then waits until data has arrived again in all inlets.

list

Arguments

input [list]
In any inlet: When data has been received in all its inlets, buddy sends the received messages out their corresponding outlets, then waits until data has arrived again in all inlets.

anything

Arguments

input [list]
In any inlet: When data has been received in all its inlets, buddy sends the received messages out their corresponding outlets, then waits until data has arrived again in all inlets.

clear

In left inlet: Deletes all values stored in the inlets.

Output

any message

When a data has arrived in each inlet, it is sent out the outlets, in order from right to left.

See Also

Name Description
bondo Synchronize a group of messages
onebang Gate bangs using a bang
join Combine items into a list
pack Create a list
swap Swap position of two numbers
thresh Combine numbers, symbols and lists when received close together
unjoin Break a list into messages
unpack Break a list into individual messages