count~
Description
Use the count~ object count samples elapsed and thus drive processes tightly synchronized to the sample rate. It outputs a signal increasing by 1 for each sample elapsed. It can be set to loop, and can be used to drive objects such as index~ with sample accuracy.
Examples
Arguments
initial-value [int]
Counter initial value
count-limit [int]
Set a count limit for a looping counter, or 0 for no count limit. Note that the limit value is never reached.
autoreset-state [int]
When enabled, the internal counter is reset to the initial value whenever audio is turned on (see the
message).Attributes
autoreset [int]
Reset the counter to the initial value when audio turns on
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile [symbol]
JS Painter File
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
textjustification [int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
int
Arguments
(inlet1)
Arguments
float
Arguments
Right inlet: Set limit value without reset
list
Arguments
count-limit [int]
enable [int]
autoreset-state [int]
min
Arguments
set
Arguments
signal
stop
Output
signal
When the audio is first turned on, count~ always sends out its current initial value. When a or is received, the count begins increasing from the current initial value.
See Also
Name | Description |
---|---|
MC | MC |
index~ | Read from a buffer~ with no interpolation |
mstosamps~ | Convert milliseconds to samples |
sampstoms~ | Convert time from samples to milliseconds |
+=~ | Signal accumulator |
counter | Keep count based on bang messages |
MSP Sampling Tutorial 1: Recording and Playback | MSP Sampling Tutorial 1: Recording and Playback |