jit.avc
Description
Communicates with FireWire VTR devices, such as digital cameras and DV decks, using the 1394 AV/C protocol. Use it to control the transport of these devices with messages.
Examples
Attributes
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile [symbol]
JS Painter File
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
textjustification [int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
close
custom
Arguments
fastwind
ff
getdevice
gettime
gettransport
open
pause
play
Arguments
: Pause in playback.
: Playback at normal speed in reverse.
: Pause in reverse playback.
: Playback the next sequential frame or field.
: Playback the previous sequential frame or field.
: Playback at the slowest forward special effect speed (sf = slowest, sf6 = slow, sf1 = fastest)
: Playback at slow forward special effect speed
: Playback at slow forward special effect speed
: Playback at slow forward special effect speed
: Playback at slow forward special effect speed
: Playback at slow forward special effect speed
: Playback at fastest slow forward special effect speed
: Playback at the slowest reverse special effect speed (sr = slowest, sr6 = slow, sr1 = fastest)
: Playback at slow reverse special effect speed
: Playback at slow reverse special effect speed
: Playback at slow reverse special effect speed
: Playback at slow reverse special effect speed
: Playback at slow reverse special effect speed
: Playback at fastest slow reverse special effect speed
: Playback at the fastest fast forward special effect speed (ff = fastest, ff6 = fast, ff1 = slowest)
: Playback at fast forward special effect speed
: Playback at fast forward special effect speed
: Playback at fast forward special effect speed
: Playback at fast forward special effect speed
: Playback at fast forward special effect speed
: Playback at slowest fast forward special effect speed
: Playback at the fastest fast reverse special effect speed. (fr = fastest, fr6 = fast, fr1 = slowest)
: Playback at fast reverse special effect speed
: Playback at fast reverse special effect speed
: Playback at fast reverse special effect speed
: Playback at fast reverse special effect speed
: Playback at fast reverse special effect speed
: Playback at slowest fast reverse special effect speed
record
Arguments
: Pause while recording all signal(s)
: Replace the video signal with a new signal, but leave any other signals on the medium intact
: Replace the audio signal with a new signal, but leave any other signals on the medium intact
: Replace the audio and video signals with new signals, but leave any other signals on the medium intact
: Replace the subcode signal with a new signal, but leave any other signals on the medium intact
: Pause recording signals, and set the recording mode
: Pause recording signals, and set the recording mode
: Pause recording signals, and establish the recording mode
: Pause recording signals, and set the recording mode
recpause
rewind
stop
time
See Also
Name | Description |
---|---|
Working with Video in Jitter | Working with Video in Jitter |
jit.qt.grab | Digitize video from an external source |
jit.qt.videoout | Output video to QuickTime video output component |
Tutorial 23: Controlling Your FireWire Camera | Tutorial 23: Controlling Your FireWire Camera |