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jit.mo.func Reference

Generate animated single dim matrices using a specified function

jit.mo.func

Examples

Arguments

Dimension [number]

Optional

Set the dimension (number of elements) of the output matrix. Will be overriden if to attached jit.mo.join object via the join attribute. jit.mo objects only support matrices with a dimcount of 1.

Attributes

rand_amt [float64]

Scales the random offset value (default = 0.0).

start [float64]

Line function start (default = -1.0).

join [symbol]

Sets the jit.mo.join object binding. When set, animation parameters are controlled by the named object.

function [symbol]

The fuction type used for generating matrices. Available functypes are line, sin, saw, tri, perlin

delta [float64]

Frame delta time for animating graph (default = 0.0). When bound to jit.mo.join this value is set automatically.

offset [float64]

Output offset (default = 0.0).

loop [long]

Enable and disable phase looping when animating (default = 1). Non-looped animation can be reset by setting phase to 0

phase [float64]

Output phase offset (default = 0.0).

period [long]

The period length for the perlin noise function (default = 8).

scale [float64]

Output multiplier (default = 1.0).

end [float64]

Line function end (default = 1.0).

speed [float64]

Animation speed multiplier (default = 0.0).

loopreport [long]

Enable animation loop reporting (default = 0). When enabled the symbol loopnotify is sent out the dumpout when the animation loops.

freq [float64]

Output frequency (default = 1.0). Number of times the function is repeated over the width of the matrix

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

rand

Generate new random values for rand_amt offset.

See Also

Name Description
jit.mo.join Combine jit.mo streams and output a multi-plane matrix
jit.mo.field Field manipulator for 3 plane jit.mo streams
jit.mo.time Outputs float time values using specified mode for realtime animation
jit.anim.drive Animate a 3D transform
jit.anim.path Evaluate a path of 3D transform points