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&& Reference

Perform a logical AND

&&

Description

Compares one number to another and outputs a 1 if the two numbers are both non-zero or a 0 if either number is 0.

Examples

Both numbers are not 0... Used to combine comparisons

Arguments

comparison-value [int]

Optional

Sets an initial value to be stored by &&. A number in the right inlet changes the value set by the argument.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

In left inlet: Performs the operation with the numbers currently stored. If there is no argument, && initially holds 0.

int

Arguments

input [int]
If the number in both inlets is not 0, then the output is 1. If the number in one or both of the inlets is 0, then the output is 0. A number in the left inlet triggers the output.

  (inlet1)

Arguments

comparison-value [int]
In right inlet: The number is compared to the number in the left inlet to determine output but only a number in the left inlet will trigger output.

float

Arguments

input [float]
Converted to int.

set

Arguments

set-input [int]
The word set followed by a number will set the input value without causing output.

Output

int

If the number in the left inlet and the number in the right inlet (or specified by the argument) are both not 0, then the output is 1. Otherwise, the output is 0.

See Also

Name Description
& Bitwise intersection of two numbers
| Bitwise union of two numbers
|| Perform a logical OR
Max Basic Tutorial 19: Timing Max Basic Tutorial 19: Timing