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% Reference

Divide two numbers, output the remainder

%

Description

% takes two numbers, divides one by the other and outputs the remainder of the division.

Examples

Find the remainder of a division

Arguments

initial-value [int]

Optional

Sets an initial value for the divisor. If there is no argument, the divisor is set to 1 initially.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

In left inlet: Performs the operation with the numbers currently stored.

int

Arguments

input [int]
In left inlet: The number is divided by the number in the right inlet, and the remainder is sent out the outlet.

  (inlet1)

Arguments

divisor [int]
In right inlet: The number is stored as the divisor (the number to be divided into the number in the left inlet) for calculating the remainder.

float

Arguments

input [float]
Converted to int.

set

Arguments

set-input [int]
Sets the number to be divided without causing output (bang will output it).

list

Arguments

number-divided and divisor [list]
In left inlet: The first number is divided by the second number, and the remainder is sent out the outlet.

Output

int

When the two numbers in the inlets are divided, the remainder is sent out the outlet. % is called the modulo operator.

See Also

Name Description
expr Evaluate a mathematical expression
!/ Divide input from a number
/ Divide two numbers
Max Basic Tutorial 6: Simple Math in Max Max Basic Tutorial 6: Simple Math in Max