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* Reference

Multiply two numbers

*

Description

Multiplies two numbers together, and outputs the result upon receiving input in the left inlet.

Examples

Multiplied as ints... Floats are truncated before multiplication... ...unless there is a float argument

Arguments

initial [int or float]

Optional

Sets the initial value, to be multiplied by a number received in the left inlet. A float argument causes the numbers to be multiplied as floats.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

Performs the multiplication with the numbers currently stored. If there is no argument, * initially holds 0 as a multiplier.

int

Arguments

input [int]
The number is multiplied by the number in the right inlet, and the result is sent out the outlet.

  (inlet1)

Arguments

multiplier [int]
In right inlet: The number is stored for multiplication with a number received in the left inlet.

float

Arguments

input [float]
Converted to int before multiplication, unless * has a float argument.

set

Arguments

input [int]
The word set, followed by a number, sets the inlet's input without causing output.

list

Arguments

input [list]
In left inlet: The first number is multiplied by the second number, and the result is sent out the outlet.

Output

float

Only if there is an argument with a decimal point.

int

The product of the two numbers received in the inlets.

See Also

Name Description
Max Basic Tutorial 6: Simple Math in Max Max Basic Tutorial 6: Simple Math in Max