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zl.lookup Reference

Output elements of a list

zl.lookup

Description

Outputs the elements of an input list. Element indexing begins at 0.

Arguments

initial-list [list]

Optional

The object will accept a list in as an argument. A number in the right inlet will cause the object to output the element located at the list index specified by the number received in the left inlet. (if 6.2 3 5.6 5.3 3.8 2.4 is received in the right inlet, a 2 received in the left inlet will cause the object to output 5.6 out of the left output). Indexing begins at 0.

Attributes

fuzzy [atom] (default: 0.)

Fuzzy floating-point comparison epsilon

zlmaxsize [atom_long]

Sets the maximum list length for all modes of operation. This is the equivalent to using an argument to the object, but allows the list length to be changed dynamically. The default list length is 256, and the maximum list length limit is 32,767.

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

In left inlet: A bang message will output the most recent list or value calculated. Many modes of the zl object take inputs through their right inlet which will only set the input without triggering output. In these cases, a subsequent bang received in the left inlet will trigger the output.

int

In left inlet: Outputs the element located at the specified index. Indexing starts at 0.
In right inlet: Sets the list

float

See int message.

list

In left inlet: Output elements located at the specified indexes. Indexing starts at 0.
In right inlet: Set lookup list

anything

Arguments

input [list]
Allows for the recognition of lists that begin with symbols.

mode

The word 'mode' followed by one of the following words will set the mode of the object:
change, compare, delace, ecils, group, indexmap, iter, join, lace, len, lookup, median, mth, nth, queue, reg, rev, rot, scramble, sect, slice, sort, stack, stream, sub, sum, swap, thin, union, or unique.

See the reference for the corresponding mode for more information.

zlclear

Clears the currently held list.

zlreset

TEXT_HERE

Output

list

Out left outlet:
A list of the element(s) as specified by the input to the leftmost inlet.

See Also

Name Description
zl Process lists in many ways
zl.change Filter out list repetitions
zl.compare Compare two lists
zl.delace De-interleave a list
zl.ecils Slice a list in reverse order
zl.filter Remove items in a list
zl.group Store and output a list
zl.indexmap Create new list from list of indexes
zl.iter Successively output lists of specific size
zl.join Combine two lists
zl.lace Interleave two lists
zl.len Get list length
zl.median Get the median value of a list of numbers
zl.mth Extract item from list
zl.nth Extract item from list
zl.queue Output elements of a list in the order they are received
zl.reg Store and output a list
zl.rev Reverse a list
zl.rot Rotate a list
zl.scramble Scramble a list
zl.sect Find common items between two lists
zl.slice Slice a list in two
zl.sort Arrange a list in alphanumeric order
zl.stack Output elements of a list in reverse order
zl.stream Make a list of a certain size
zl.sub Output position for each occurance of right list in left
zl.sum Sum a list of numbers
zl.swap Swap two list indexes
zl.thin Remove duplicates from list
zl.union Combine two lists without duplicating shared items
zl.unique Remove items from a list