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Patch Cords
Max objects are connected together using patch cords. There are three different types of patch cords — those used for Max objects, audio patch cords used for MSP objects, and Jitter patch cords. Each type of patch cord has a unique look.

Connecting Max objects

Making multiple connections from a single Max object

Selecting multiple patch cords

You may find it useful to use different colored patch cords to identify different parts of your patch.

Changing the color of a patchcord

Segmented Patch Cords
By default, you can draw a straight-line patch cord between the outlet of one Max object and the inlet of another. The type of patch cord depends on the kind of Max objects being connected (Max, MSP, or Jitter).
Max lets you draw segmented patch cords — connections that have joints or corners. You can have both kinds of patch cords in the same patch, and convert one kind of patch cord to another. Macintosh or Control-clicking anywhere on Windows.
Although segmented patch cords redraw a little more slowly when selected or deselected, a segmented patch cord functions exactly like a straight one—it doesn’t take up any additional memory when a patch is loaded, or have any effect on the order in which messages are sent from and received by objects in a patch.

Creating segmented patch cords

If you find that you like using segmented patch cords, you can have them as the default when you load Max.

Enabling segmented patch cords at startup

Correcting a segmented patch cord while you draw

Drawing a single segmented patch cord

Drawing a single straight patch cord

Disabling segmented patch cords for a connection (when Segmented Patch Cords are enabled)

Disabling patch cord auto-connection

Getting rid of a segmented patch cord connection you’re making

Getting rid of a segmented patch cord segment you’re making

Adding patch cord segments and aligning connections
Hiding patch cords in Patcher mode
While the Presentation Mode of Max is ideal for creating user interfaces for your patch, it’s sometimes simpler to merely hide certain objects and patch cords in your patch whenever the patch is locked mode.

Hiding and revealing patch cords in Patcher mode