Send a message when a patch is loaded
Outputs a message automatically when the file is opened, or when the patch is part of another file that is opened.
Any arguments you type into a loadmess object are treated as a message to be sent when output is triggered.
defer [int] (default: 0)
When enabled, the output of the loadmess object is deferred.
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
Sets the color for the object's text in RGBA format.
0 = 'left'
1 = 'center'
2 = 'right'
The loadmess object's typed message is sent automatically when the patch is loaded. As with the loadbang object, you can also cause loadmess to send out its message by double-clicking on it in a locked patcher, or by sending a message to a thispatcher object in the same patcher. Holding down the Shift and Command keys on Macintosh or Shift and Control keys on Windows while a patch is loading prevents loadmess objects in that patch from sending any output.
|active||Send 1 when patcher window is active, 0 when inactive|
|button||Blink and send a bang|
|closebang||Send a bang on close|
|freebang||Send a bang when a patcher is freed|
|loadbang||Send a bang when a patcher is loaded|
|thispatcher||Send messages to a patcher|