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decode Reference

Send 1 or 0 out a specific outlet

decode

Description

Provides hierarchical switching. The right inlet turns all outlets off, switch, while the middle inlet turns all outlets on. The right inlet overrides the middle inlet, and the middle inlet overrides numnbers sent to the left inlet that turn individual outlets on or off.

Examples

decode is a hierarchical on/off switch

Arguments

outlets [int]

Optional

Sets the number of outlets. The default is one outlet.

outlets [float]

Optional

Converted to int.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

The message bang causes decode to output its current state.

int

Arguments

outlet [int]
In left inlet: An index (starting with 0 for the left outlet) that specifies an outlet out to turn on, turning off all other outlets.

  (inlet1)

Arguments

secondary [int]
In middle inlet: If a 1 was last received in the right inlet, any number received in the middle outlet will send a 0 out all outlets. Otherwise, a number greater than 0 received in the middle inlet sends a 1 out all outlets. If 0 is received in the middle inlet, decode sends a 1 out the last outlet decoded by a number received in the left inlet, and 0 out all other outlets.

  (inlet2)

Arguments

primary [int]
In right inlet: Any positive number other than 0 sends a 0 out all outlets. When decode receives a 0 in its right inlet, it outputs 0 or 1 out its outlets based on the values last received in the middle and left inlets.

Output

int

When an outlet is enabled, a 1 is sent out that outlet. When an outlet is disabled, a 0 is sent out that outlet. The left outlet is initially enabled.

See Also

Name Description
bucket Pass numbers from outlet to outlet
gate Pass input to an outlet
toggle Switch between off and on (0/1)