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# interp

## Constructors

• { arguments={a, b, c, d, e, f}, inlets={t} }
• { arguments={a, b, c, d, e}, inlets={t, f} }
• { arguments={a, b, c, d}, inlets={t, e, f} }
• { arguments={a, b, c}, inlets={t, d, e, f} }
• { arguments={a, b}, inlets={t, c, d, e, f} }
• { arguments={a}, inlets={t, b, c, d, e, f} }
• { arguments={}, inlets={t, a, b, c, d, e, f} }
• { arguments={a, b, c, d}, inlets={t} }
• { arguments={a, b, c}, inlets={t, d} }
• { arguments={a, b}, inlets={t, c, d} }
• { arguments={a}, inlets={t, b, c, d} }
• { arguments={}, inlets={t, a, b, c, d} }
• { arguments={a, b}, inlets={t} }
• { arguments={a}, inlets={t, b} }
• { arguments={}, inlets={t, a, b} }

## Inlets

### t

Typefloat

interpolation factor (0..1)

Typefloat

input 1

Typefloat

input 2

Typefloat

input 6

Typefloat

input 5

Typefloat

input 4

Typefloat

input 3

## Attributes

### mode [enum] (default: linear)

g/s(set)

Specify the interpolation mode: "none" and "step" perform no interpolation, "linear" performs two-point linear interpolation, "cosine" performs two-point cosine interpolation, "cubic" performs four-point cubic interpolation, "spline" performs four-point Catmull-Rom spline interpolation, and "spline6" performs six-point (5th order) B-spline interpolation. Possible values:

0 = 'none'
1 = 'spline6'
2 = 'step'
3 = 'cosine'
4 = 'cubic'
5 = 'fastcubic'
6 = 'linear'
7 = 'spline'

### annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

### background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

### color [4 floats]

Sets the color for the object box outline.

### fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

### fontname [symbol]

Sets the object's font.

### fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

### hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

### hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

### ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

JS Painter File

### patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

### position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

### presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

### presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

### rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

### size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

### textcolor [4 floats]

Sets the color for the object's text in RGBA format.

### textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

### varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.