Description
Use jit.playlist to organize sets of video files and play them back. Each video is given a visual representation in a clip where a selection from the entire video file may be choosen. Clips may be dragged within a jit.playlist to re-order them, or they maybe dragged to other jit.playlist objects by using the handle (dot) on the left side of the clip.
Arguments
None.
Attributes
accentcolor [4 floats]
Sets the controls color (when off) of the object in RGBA format.
allowreorder [int] (default: 2)
Allow the re-ordering of clips in the jit.playlist by dragging the handle (dot on the left side) for a clip above or below other clips.
Possible values:
0 = 'Off'
1 = 'On'
2 = 'Automatic'
bgcolor [4 floats]
Sets the background color of the object in RGBA format.
clipheight [float] (default: 30.)
Height alloted for each clip to be displayed. This value may be altered when dragging new clips into the jit.playlist according to the @expansion attribute.
color [4 floats]
Sets the waveform and controls color (when on) of the object in RGBA format.
elementcolor [4 floats]
Sets the clip divider color of the object in RGBA format.
expansion [symbol] (default: squeeze)
Style of accomodation for adding clips to a jit.playlist with no empty space available.
Possible values:
'squeeze'
( Maintain the size of the box and reduce the height of all clips to make room. )
'static'
( Maintain both the size of the box and the height of all clips. A scroll bar will need to be used to access clips out of view. )
loopreport [int] (default: 0)
Loop Report
output_texture [int] (default: 0)
Output Texture
reportprogress [int] (default: 0)
Report Progress
selectioncolor [4 floats]
Sets the selection color of the object in RGBA format.
showname [int] (default: 1)
Show File Name
style [symbol] (default: )
Sets the style to be applied to the object. Styles can be set using the Format palette.
textcolor [4 floats]
Sets the text color of the object in RGBA format.
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [float]
Sets the color for the object's text in RGBA format.
textjustification [int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
int
Arguments
adapt
append
Arguments
clip-number [int]
automatic
autostart
clear
colormode
dim
drawto
(drag)
dstrect
engine
framereport
getcontent
interp
loop
Arguments
loop [int]
loopend
looppoints
looppoints_ms
looppoints_secs
loopreport
loopstart
(mouse)
moviefile
next
out_name
output_texture
outputmode
pause
position
rate
Arguments
rate [float]
refresh
remove
Arguments
resume
selection
Arguments
start [float]
end [float]
srcrect
texture_name
time
time_ms
time_secs
unique
usedstrect
usesrcrect
vol
Output
list
The 'mouse' message is sent together with normalized mouse coordinates and the mouse button state.
See Also
Name | Description |
---|---|
playlist~ | Play sound files |
sfplay~ | Play audio file from disk |
waveform~ | buffer~ viewer and editor |