pvar
Description
The pvar object lets you build user interfaces in one part of your patcher that are associated with the "process" part in another part of the patcher. Unlike the send and receive objects, pvar does not work globally; the pvar object and its associated object must be in the same patcher. To set an object's name, select the object, open the inspector, then enter a name under Name > Scripting Name. The name cannot be a number, although it can contain numbers.
Examples

pvar can be used to build a user interface without any messy patch cords
Arguments
object-name [symbol]
Optional
The first argument specifies the name of the object to which pvar will be associated with. If no name is supplied, the message can be used to connect later.
Attributes
Common Box Attributes
Messages
bang
Performs the same function as
. int
Arguments
input-message
[int]
Performs the same function as
. float
Arguments
input-message
[float]
Performs the same function as
. list
Arguments
input-message
[list]
Performs the same function as
. anything
Arguments
input-message
[list]
The message is sent to the named object currently associated with pvar.
loadbang
Performs the same function as
. Output
See Also
Name | Description |
---|---|
Organizing Your Patch | Organizing Your Patch |
receive | |
send | |
thispatcher | |
value |