append Reference

Append arguments to the end of a message

append

Description

append will add arguments to the end of any message you input.

Examples

Symbols can be combined into meaningful messages with append

Arguments

appended-message [anything]

Optional

Sets message that will be appended

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

bang will cause append to output the message which was most recently stored in memory (bang is particularly useful for triggering output following the set message).

int

Arguments

input [int]
The incoming integer value(s) will be appended by the message stored in append, preceded by a space, and the combined message is sent out the outlet.

float

Arguments

input [float]
The incoming floating-point value(s) will be appended by the message stored in append, preceded by a space, and the combined message is sent out the outlet.

list

Arguments

input [list]
The incoming list values will be appended by the message stored in append, preceded by a space, and the combined message is sent out the outlet.

anything

Arguments

input-message [list]
The incoming message or list will be appended by the message stored in append, preceded by a space, and the combined message is sent out the outlet.

set

Arguments

set [list]
The word set, followed by any message, will replace the message stored in append, without triggering output.

Output

anything

The message received in the inlet is combined with the message stored in append, and then sent out the outlet.

See Also

Name Description
combine Combine multiple items into a single symbol
join Combine items into a list
pack Create a list
pak Output a list when any element changes
prepend Add a message in front of input
zl Process lists in many ways