Outputs incoming values to outlets in bucket-brigade fashion. bucket acts as an n-stage shift register which can shift its contents from outlet to outlet in either direction.
Sets the number of outlets. If there is no argument, there will be one outlet.
A second non-zero argument sets the bucket object to "echo to output" mode, whereby the number received in the inlet is stored and sent out the left outlet when it is received. This makes it somewhat easier to visualize the data coming from the outlets.
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
Sets the justification for the object's text.
0 = 'left'
1 = 'center'
2 = 'right'
int or float
When a number is received, it is not sent out immediately, but the numbers stored in bucket are sent out. The numbers are all moved one outlet to the right, and the newly received number is stored in the left position. When using the "echo to output" mode (set with a non-zero second argument to the object) the number received is sent out immediately, instead of the previous input value.
|cycle||Round-robin messages to outlets|
|decode||Send 1 or 0 out a specific outlet|
|gate||Pass input to an outlet|
|spray||Distribute a value to a numbered outlet|
|Max Basic Tutorial 15: Abstractions||Max Basic Tutorial 15: Abstractions|