jit.fpsgui
Description
Reports timing and matrix information. Currently available reports: fps (frames per second), ms (milliseconds between incoming data), matrix type, dimensions, planecount, and name.
Examples

Arguments
None.
Attributes
bgcolor [4 floats]
Sets the RGBA values for the data background color of the jit.fpsgui object's display.
bgcolor2 [4 floats]
Sets the RGBA values for the mode background color of the jit.fpsgui object's display. The attribute is mapped to the style color.
dim [32 ints]
Displays the current dimensions of the incoming matrices.
fps [float]
Displays the current fps (frames per second) rate of the incoming matrices.
interval [int]
The sampling period, in milliseconds, used when calculating fps and ms (default = 100)
mode [int] (default: 0)
Sets the display mode (default = 0 (fps))
0 = fps
1 = ms
2 = matrix type
3 = matrix dimensions
4 = matrix planecount
5 = matrix name
Possible values:
0 = 'fps'
1 = 'ms'
2 = 'type'
3 = 'dim'
4 = 'planes'
5 = 'name'
ms [float]
Displays the number of milliseconds elapsed between incoming data.
name [symbol]
Displays the current name of the incoming matrices.
planecount [int]
Displays the current planecount of the incoming matrices.
style [symbol] (default: )7.0.0
Sets the style to be applied to the object. Styles can be set using the Format palette.
textcolor [4 floats]
Sets the RGBA values for the data text color of the jit.fpsgui object's display. The attribute is mapped to the style color.
timeout [int]
The time interval, in milliseconds, after which the timer resets (default = 2000)
type [symbol]
Displays the current data type of the incoming matrices.
usetimeout [int]
Sets the timeout flag (default = 1). When the flag is set, use of the timeout attribute is enabled.
Common Box Attributes
Messages
anything
Arguments
getstate
jit_gl_texture
Arguments
(mouse)
See Also
Name | Description |
---|---|
Working with Video in Jitter | Working with Video in Jitter |
jit.matrixinfo |