live.object Reference

Perform operations on Live objects

live.object

Description

live.object is used to perform operations on Live objects that have been selected using the live.path object. These operations include retrieving information on the current state of the Live API and setting values to control Live.

Note: The Live API runs in the main thread in Live, and that all messages to and from the API are automatically deferred.

Examples

Arguments

None.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Inlets

Left inlet

Gets all command messages described below.

Right inlet

Gets object id message id nn to select the object to operate upon.
id 0 means no object, i.e. all messages to the left inlet are ignored, which is also the initial state.

Outlets

Left outlet

Sends responses to get, call, bang, getid, getinfo, gettype and getpath.

Messages

getid

The current object's id is sent from the outlet, preceded by the word id. If there is no current object, id 0 will be sent.

id nn

Operation:
Sets the current object. The message has the same effect if sent to both the right or the left inlet. For clarity it is suggested to always use the right inlet to supply the object id.

- no output -

getpath

Operation:
Sends the canonical path of current object.

Outlet Output Example
left path path path live_set return_tracks 0

gettype

Operation:
Sends the type (a.k.a. class) of the current object.

Outlet Output Example
left type object-type type Song

getinfo

Operation:
Sends a description of the current object.

Output to left outlet (most lines may occur multiple times, last line is info done):

info id nn
info type object-type
info description description
info children list-child object-type
info child child object-type
info property property property-type
info function function
info done

Example output:

info id 3
info type Scene
info description This class represents a series of ClipSlots in Lives session view matrix
info children clip_slots ClipSlot
info child canonical_parent Song
info property is_triggered bool
info property name symbol
info property tempo float
info function fire
info function fire_as_selected
info function set_fire_button_state
info done

bang, getid

Operation:
Sends the id of the current Live object to the outlet.

Outlet Output Example
left id nn id 5

call

Arguments

function [symbol]
parameter-list [list of different types]
Arguments:
function the name of the function
parameter-list an optional list of parameters

Operation:
Calls the given function of the current object, optionally with a list of parameters.

Remark:
The types of the parameters are given in the Live Object Model.

Outlet Output Example
left function value get_beats_loop_length 004.00.00.000

set

Arguments

list-child [symbol]
id nn ... id mm [id-list]
Arguments:
list-child the name of a list child of the current object
id nn ... id mm the new list of objects for the given name

Operation:
Set the list child to contain the given ids.

Remark:
Not all children can be set.

- no output -

set

Arguments

child [symbol]
id nn [id]
Arguments:
child the name of a child of the current object
id nn the new child object for this name

Operation:
Set the child name to point to the given child.

Remark:
Not all children can be set.

- no output -

set

Arguments

list-property [symbol]
value-list [various types]
Arguments:
list-property the name of a list property of the current object
value-list the new values for the property

Operation:
Set the given list property to the value list.

Remark:
Not all properties can be set. The types of the properties are given in the Live Object Model.

- no output -

set

Arguments

property [symbol]
value [various types]
Arguments:
property the name of a single-value property of the current object
value the new value for the property

Operation:
Set the value of given property of the current object.

Remark:
Not all properties can be set. The types of the properties are given in the Live Object Model.

- no output -

get

Arguments

list-child [symbol]
Arguments:
list-child the name of a list-child of the current object

Operation:
Sends the ids of the elements of the list-child of the current object.

Outlet Output Example
left list-child id nn ... id mm clip_slots id 4 id 5

get

Arguments

child [symbol]
Arguments:
child the name of a child of the current object

Operation:
Sends the id of the child of the current object.

Outlet Output Example
left child id nn master_track id 10

get

Arguments

list-property [symbol]
Arguments:
list-property the name of a list property of the current object

Operation:
Sends the list of values of given property of the current object.

Outlet Output Example
left list-property list of values input_routings Ext. In Max Resampling 1-Audio A-Return Master No Input

get

Arguments

property [symbol]
Arguments:
property the name of a single-value property of the current object

Operation:
Sends value of given property of the current object.

Outlet Output Example
left property value name base solo 3

Inspector

Persistence

The live.object object has a special entry in its inspector labelled "Use Persistent Mapping". This setting, when enabled, causes the id associated with the object to persist when the Live document is saved and restored, and when the Max Device is moved between the Live application and the Max editor, or within the Live Set. Beginning in Live 8.2.2, Live API ids remain persistent between launches of Live, which in conjunction with the Persistence feature of live.object, live.observer and live.remote~, makes it possible to create simpler devices which retain their association with elements in the Live user interface.

See Also

Name Description
Live API Overview Live API Overview
Live Object Model LOM - The Live Object Model
live.path Navigate to objects in the Live application
live.observer Monitor changes in Live objects
live.remote~ Realtime control of parameters in Ableton Live and Max for Live.
Using the Live API Creating Devices that use the Live API
The LiveAPI JavaScript Object (jsliveapi) The LiveAPI Object