The rate~ object accepts an input signal from a phasor~ and time scales it by a multiplier received as a float in its right inlet. Numbers less than 1 create several ramps per phase cycle. Numbers greater than 1 create fewer ramps. This can be useful for implementing a phasor~-synchronized system in MSP.
The multiplier value used to scale the output signal.
Sets the sync mode (see themessage).
Sets the sync mode of the rate~ object. The sync mode determines whether or not the rate~"in" will stay in phase with the input signal, and the method used for synchronization. When the output of the rate~ object is "in phase," the input and output signals align precisely at the least common multiple of their periods (i.e., they pass through zero and begin a new cycle at precisely the same time). If the signals are in phase, and a new multiplier value is received, the rate~ object changes the frequency of its output ramp accordingly. However, the change in multiplier values means that the two signals may be out of phase. The rate~ object handles this situation in one of three different ways, depending on the sync mode
0 = 'cycle' ( Set the cycle mode for sync )
The arguments or set the cycle mode of the rate~ object. In cycle mode, the rate~ object does not change the phase of its output until the end of the current cycle. When the input ramp reaches its peak and starts over from zero, the rate~ object immediately restarts the output ramp, causing a discontinuity in the output signal, and immediate phase synchronization.
1 = 'lock' ( Set the lock mode for sync )
The arguments or set the lock mode of the rate~ object. In sync lock mode, the rate~ object performs synchronization whenever a new multiplier is received. The rate~ object immediately calculates the proper ramp position which corresponds to being "in phase" with the new multiplier value, and jumps to that position.
2 = 'off' ( Disable the sync mode )
The arguments or disables the sync mode of the rate~ object (the default mode). In this mode rate~ never responds to phase differences; when a new multiplier is received, the rate~ object adjusts the speed of its output ramps and they continue without interruption. Since this mode never introduces a discontinuous jump in the ramp signal, it may be useful if phase is unimportant.
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
Sets the color for the object's text in RGBA format.
0 = 'left'
1 = 'center'
2 = 'right'
Multichannel Group Attributes
The chans attribute sets the number of channels and instances in the MC wrapper object. If you want a fixed number of channels regardless of what is connected to the object, you could set chans via a typed-in argument, for example typing would create 100 instances of a cycle~ object inside the MC wrapper. If chans is 0, the wrapper object will auto-adapt to the number of channels in its input multichannel signals (using the maximum of all connected signals). For objects without connected multichannel signals, the chans attribute will need to have a non-zero value if you want more than one instance.
If chans is changed while the audio is on, the number of instances will not updated until audio is restarted. However, if chans is reduced while the audio is on, any extra channels will no longer process audio and will output a zero signal.
The values attribute only applies to object creation time so it must be set via typed-in argument syntax. values sets the first (and only the first) initial argument for successive instances in the MC wrapper. For example, typing would assign an initial frequency to the cycle~ instances inside the wrapper. The first instance would be assigned a frequency of 50, the second a frequency of 60, the third 70, and the fourth 80. Note that values does not determine the actual instance count; this can be done using the chans attribute. If there are more instances than elements for the values attribute, those instances are instantiated with the default value.
If you want to set a default initial value for all instances, simply type it as an argument before any typed-in attributes. For example, modifying our example above: . In this example, the first four instances are set as before, but the next six are created with a frequency argument of 100.
To change instance values or attributes after the wrapper object has been created, use the , , or messages.
When replicate is enabled, input single-channel or multichannel signals containing fewer channels than the number instances in the MC wrapper object are repeated to fill all input channels. For example, when replicate is enabled and you connect a two-channel multichannel signal to the input of an MC wrapper object with four instances, channel 1 of the input will be repeated to channel 3, and channel 2 of the input will be repeated to channel 4. If replicate were disabled, channels 3 and 4 of the input would be set to zero.
The target attribute sets a voice index for targeting specific wrapper instances. Subsequent messages are directed to an individual instance instead of all instances. It is strongly recommended you use the more reliable message instead of the target attribute. The voice index of will override the current setting of target. When target is 0, incoming messages are sent to all instances. When target is -1, incoming messages do nothing.
When usebusymap is enabled, the MC wrapper controls whether individual instances process audio using a busy map maintained by either an mc.noteallocator~ or mc.voiceallocator~ object. When a channel in the busy map is marked as "free" or "released" no audio processing occurs by any instance on the channel corresponding to the voice index. When usebusymap is disabled, instances in the MC wrapper process audio at all times. This will also be true if usebusymap is enabled and there is no local or named busy map available. (See the busymapname attribute for a description of local and named busy maps).
When the zero attribute is enabled, channels in the MC wrapper due to the use of a busy map output zero signals. To save a small amount of CPU at the risk of loud and unpleasant noises due to uncleared signal data, you can disable zero. In this case, disabled channels in the MC wrapper do nothing to their output channels. If usebusymap is disabled or there is no active local or named busy map available, the setting of the zero attribute has no effect.
Conveniently, when usebusymap is enabled in mc.mixdown~ object, disabled channels are not mixed to the output. When unused signals from wrapped objects with zero disabled feed into mc.mixdown~, they will be ignored, reducing the risk of unpleasantness getting past the mix output.
In right inlet: The signal multiplier value used to scale the phasor~ signal input. Integer values greater than 1 create fewer ramps. This can be useful for synchronizing multiple processes to a single reference phasor~ object, preserving their ratio relationships.
In right inlet: The signal multiplier value used to scale the phasor~ signal input. Float values less than 1.0 create several ramps per phase cycle. Numbers greater than 1.0 create fewer ramps. This can be useful for synchronizing multiple processes to a single reference phasor~ object, preserving their ratio relationships.
Multichannel Group Messages
message arguments [list]
The synchronized signal is sent out the outlet.
|phasor~||Generate sawtooth signals|
|sync~||Synchronize MSP with an external source|
|techno~||Signal-driven step sequencer|