Use the pitchshift~ object to load a perform pitch-shifting on an input signal.
An optional argument can be used to specify the number of channels of the signal to be processed (default = 1).
Enable or disable pitchshifting.
pitchshift [float] (default: 1.)
Set the pitchshifting as a factor of the original pitch (i.e. 2.0 = doubling of pitch, .5 = halving of the original pitch, etc.).
pitchshiftcent [int] (default: 0)
Set the amount of pitchshift as positive or negative cent values (i.e. 100 = semitone up, -1200 = octave down). Cents may be specified as ints or floats.
Pitch shifting output quality.
'basic' ( Basic quality (the default) )
'good' ( Good quality )
'better' ( Better quality )
'best' ( Highest quality )
Enable/disable reporting latency, in samples, introduced by the pitchshift~ object's calculations. Latency is output from the object's right-hand outlet in the form of a message in the form .
Enable/disable the use of cent values in the second inlet of the pitchshift~ object to specify pitch change.
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
Sets the color for the object's text in RGBA format.
0 = 'left'
1 = 'center'
2 = 'right'
|retune~||Ztx-based pitch detection and pitchshift|