Examples
Arguments
prefix [symbol]
An optional name to be prepended to console messages. Each message printed in the Max Console is preceded by the name of the print object. The name can be either a number or a word. If there is no argument, the name of the print object is print. Using an argument to print can help distinguish the output of two or more print objects.
Inlets
input [number, list, bang]
Messages received by the left inlet are printed to the console.
Fixed Attributes
These attributes must be set in the object box and determine the behavior of the object at runtime.
prefix [symbol]
An optional name to be prepended to console messages. Each message printed in the Max Console is preceded by the name of the print object. The name can be either a number or a word. If there is no argument, the name of the print object is print. Using an argument to print can help distinguish the output of two or more print objects.
Dynamic Attributes
These attributes can be modified in the code during execution using the set object
input [number, list, bang]
Messages received by the left inlet are printed to the console.
See Also
Name | Description |
---|---|
Print any message in the Max Console | |
Max Basic Tutorial 1: Hello | Max Basic Tutorial 1: Hello |
Max Basic Tutorial 2: Bang! | Max Basic Tutorial 2: Bang! |