swing~ Reference

Subdivide a phasor into two unequal phasors

swing~

Description

The swing~ object outputs two phasor signals in the space of one input phasor, with the ability to adjust the "swing" or proportion of the time of the input phasor given to the first of the two output phasors. If the swing is set to 0.5, both the first and second output phasors are equal. But if the swing is set to 0.75, the first phasor lasts for three fourths of the input and the second phasor lasts for one fourth of the time.

Arguments

swing [float]

Optional

The initial proportion of the total time taken up by the first phasor. If no argument is supplied the default is 0.5.

Attributes

swing [float]

Sets the swing proportion between 0.15 and 0.85

syncupdate [int]

If syncupdate is enabled, changes to the swing proportion will only take effect when either the input or output resets.

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic

Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points).

Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text.

Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

int

Converted to float.

float

Sets the swing proportion between 0.15 and 0.85

signal

Drive the swing~ object with a signal that ramps from 0 to 1.

See Also

Name Description
phasor~ Generate sawtooth signals
kink~ Distort a sawtooth waveform
line~ Linear signal ramp generator
mc.snowphasor~ Control a Population of Phasors
subdiv~ Integer Subdivision of a Phasor