twist~ Reference

Make Linear Ramps Curved

twist~

Description

The twist~ object accepts a ramp between 0 and 1 (such as one generated by phasor~) and produces a piecewise linear approximation of an expoential function using the same algorithm as the curve~ object. The curvature of the ramp is controlled by the curve attribute that ranges from -1 to 1. A curve value of 0 produces an output ramp identical to the input.

Arguments

None.

Attributes

curve [float]

The curve attribute sets the parameters of the exponential function that generates the non-linear output. It can range between -1 and 1. For ascending ramps, values of curve less than 1 produce values above the linear input and values of curve greater than 1 produce values below the linear input. As curve values near -1 or 1, the curavture becomes more extreme.

interval [int]

The curved output is a piecewise linear approximation of the exponential function. The interval attribute sets the number of samples used for each line segement. Values of interval must be a power of 2 between 2 and 64 samples. Larger values will produce a less accurate approximation but could be more efficient. If the signal vector size is less than interval, the actual segment length will be the signal vector size.

Possible values:

'2' ( 2 sample segment length )
'4' ( 4 sample segment length )
'8' ( 8 sample segment length )
'16' ( 16 sample segment length )
'32' ( 32 sample segment length )
'64' ( 64 sample segment length )

shapemode [int]

The shapemode attribute, when enabled, causes descending ramps to be symmetrical with ascending ramps. shapemode is enabled by default.

syncupdate [int]

When enabled syncupdate defers changes to the curve attribute until either an input ramp starts or changes direction (resets). This avoids discontinuities in the ramp output.

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic

Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points).

Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text.

Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

signal

Connect any object producing a signal ramp between 0 and 1.

See Also

Name Description
curve~ Exponential ramp generator
ramp~ Trigger a Single Ramp With an Audio Signal
shape~ Time-scaled Breakpoint Envelope Generator