class Patcher
A JavaScript representation of a Max patcher.
You can find, create, modify, and iterate through objects within a patcher, send messages to a patcher that you would use with the thispatcher object, and more.
There are currently three ways to get a Patcher:
1. Use the constructor method
2. Access the patcher property of jsthis
(e.g. this.patcher
)
3. Use the Maxobj.subpatcher() method
Any message to a patcher that you can send in Max (via the thispatcher object), you can send in JavaScript.
Example
p = this.patcher;
p.fullscreen(1) // make the patcher take up the whole screen
p.dirty() // make an editable patcher dirty
Constructors
new Patcher();
Constructs a new instance of the Patcher
class with default window coordinates (100, 100, 400, 400)
new Patcher(left: number, top: number, bottom: number, right: number);
Constructs a new instance of the Patcher
class
Parameter | Type | Description |
---|---|---|
left | number | x-coordinate of the new top-left corner |
top | number | y-coordinate of the new top-left corner |
bottom | number | y-coordinate of the new bottom-right corner |
right | number | x-coordinate of the new bottom-right corner |
Properties
box Maxobj read-only
If the patcher is a subpatcher, the box
property returns the Maxobj that contains it.
Example
To traverse up to the top-level patcher:
var prev = 0;
var owner = this.patcher.box;
while (owner) {
prev = owner;
owner = owner.patcher.box;
}
if (prev) post("top patcher is", prev.patcher.name)
count number read-only
Number of objects in the patcher
filepath string read-only
The patcher's file path on disk
firstobject Maxobj read-only
If the patcher contains objects, this is the first one in its list. You can iterate through all objects in a patcher using the Maxobj.nextobject property.
locked boolean
Whether the patcher is locked
This property is read-only in the runtime version of Max.
maxclass string read-only
Returns "patcher"
name string
The patcher's name which is its window title (without any brackets that appear for subpatchers)
parentclass string read-only
Get the Max class name of the parent object if this.patcher
is a subpatcher, or a nil value if this is a top-level patcher
Example
function bang() {
var pclass = this.patcher.parentclass;
if (pclass) {
post("The parent patcher class is " + pclass);
} else {
post("This is a top-level patcher");
}
}
parentpatcher Patcher | undefined read-only
Get the parent patcher if this.patcher
is a subpatcher, otherwise a nil value
scrolloffset [number, number]
The x-y coordinate array for the scroll offset of a patcher window
scrollorigin [number, number]
The x-y coordinate array of the patcher's fixed origin
wind Wind read-only
Get the Wind associated with the patcher
Methods
apply
For all objects in a patcher, call a given function with each object's Maxobj as an argument
Does not recurse into subpatchers.
apply(fn: Function): void;
Name | Type | Description |
---|---|---|
fn | Function | A callback function |
Example
The following prints the name of each object's class:
function printobj(obj) {
post(obj.maxclass);
}
this.patcher.apply(printobj);
applydeep
For all objects in a patcher, recursing into subpatchers, call a given function with each object's Maxobj as an argument
applydeep(fn: Function): void;
Name | Type | Description |
---|---|---|
fn | Function | A callback function |
applydeepif
For all objects in a patcher, recursing into subpatchers, call a given function with each object's Maxobj as an argument if a test function returns true
applydeepif(apply_fn: Function, test_fn: Function): void;
Name | Type | Description |
---|---|---|
apply_fn | Function | |
test_fn | Function |
applyif
For all objects in a patcher, call a given function with each object's Maxobj as an argument if a test function returns true
Does not recurse into subpatchers.
applyif(applyFn: Function, testFn: Function): void;
Name | Type | Description |
---|---|---|
applyFn | Function | A callback function which takes a and runs if testFn returns true |
testFn | Function | A function which takes a as an argument and returns a boolean |
Example
The following prints the name of each object's class if the object is hidden
function printhidden(obj) {
post(obj.maxclass);
}
function ishidden(obj) {
return obj.hidden;
}
this.patcher.applyif(printhidden, ishidden);
bringtofront
Move an object to the front of the current layer (background or foreground)
You can change the layer by setting the Maxobj.background property.
bringtofront(object: Maxobj): void;
Name | Type | Description |
---|---|---|
object | Maxobj | the object to move |
connect
Connect two Maxobj
objects in a patcher
Indices for the outlet and inlet arguments start at 0 for the leftmost inlet or outlet.
connect(fromObj: Maxobj, outlet: number, toObj: Maxobj, inlet: number): void;
Name | Type | Description |
---|---|---|
fromObj | Maxobj | Source object |
outlet | number | Index of outlet from source object |
toObj | Maxobj | Destination object |
inlet | number | Index of inlet of destination object |
Example
var p = this.patcher;
var a = p.newobject("toggle", 122, 90, 15, 0);
var b = p.newobject("toggle", 122, 140, 15, 0);
p.connect(a, 0, b, 0);
disconnect
Disconnect two connected Maxobj
objects in a patcher
Indices for the outlet and inlet arguments start at 0 for the leftmost inlet or outlet.
disconnect(fromObj: Maxobj, outlet: number, toObj: Maxobj, inlet: number): void;
Name | Type | Description |
---|---|---|
fromObj | Maxobj | Source object |
outlet | number | Index of outlet from source object |
toObj | Maxobj | Destination object |
inlet | number | Index of inlet of destination object |
Example
var p = this.patcher;
var a = p.newobject("toggle", 122, 90, 15, 0);
var b = p.newobject("toggle", 122, 140, 15, 0);
p.connect(a, 0, b, 0);
p.disconnect(a, 0, b, 0);
getattr
Get the value of a specified patcher attribute
getattr(attrname: string): string[];
Name | Type | Description |
---|---|---|
attrname | string | the attribute name |
Return Value | string[] |
getattrnames
Get an array of all available attributes for the patcher
getattrnames(): string[];
Name | Type | Description |
---|---|---|
Return Value | string[] |
getlogical
Collect all objects in a patcher which, when passed to a test function, cause that function to return true
getlogical(testFn: Function): Maxobj[] | undefined;
Name | Type | Description |
---|---|---|
testFn | Function | A function which takes a as an argument and returns a boolean |
Return Value | Maxobj[] | undefined |
Example
function logical(a) {
if (a) {
return true;
} else {
return false;
}
}
function loadbang() {
// uses the return value as an array
var found = patcher.getlogical(logical);
if (found && found.length) {
for (var i = 0; i < found.length; i++) {
post(found[i].maxclass + ": " + found[i].rect + "\n");
}
}
}
function bang() {
loadbang();
}
getnamed
Get the first object found in a patcher with a given name
The name is the local varname specified via the Object Name... menu or the varname
property in the Inspector.
getnamed(name: string): Maxobj;
Name | Type | Description |
---|---|---|
name | string | The name of the object to retrieve |
Return Value | Maxobj |
hiddenconnect
Connect two Maxobj
objects in a patcher with a hidden patch cord
Indices for the outlet and inlet arguments start at 0 for the leftmost inlet or outlet.
hiddenconnect(fromObj: Maxobj, outlet: number, toObj: Maxobj, inlet: number): void;
Name | Type | Description |
---|---|---|
fromObj | Maxobj | Source object |
outlet | number | Index of outlet from source object |
toObj | Maxobj | Destination object |
inlet | number | Index of inlet of destination object |
Example
var p = this.patcher;
var a = p.newobject("toggle", 122, 90, 15, 0);
var b = p.newobject("toggle", 122, 140, 15, 0);
p.hiddenconnect(a, 0, b, 0);
newdefault
Create a new object at a specified location
newdefault(left: number, top: number, classname: string, ...args: any[]): Maxobj;
Name | Type | Description |
---|---|---|
left | number | the x-coordinate of the new object's top-left corner |
top | number | the y-coordinate of the new object's top-left corner |
classname | string | the classname of the Max object to create |
args | any[] | arguments to pass to the Max object |
Return Value | Maxobj |
Example 1
var obj = patcher.newdefault(122, 90, "toggle");
Example 2
The newdefault
method also accepts additional arguments for non UI objects that represent the created object's typed-in arguments.
var obj = patcher.newdefault(122, 90, "pack", "rgb", 255, 128, 64);
newobject
Create a new Max object
newobject(classname: string, ...args: any[]): Maxobj;
Name | Type | Description |
---|---|---|
classname | string | the classname of the Maxobj to create |
args | any[] | any arguments to pass to the Maxobj |
Return Value | Maxobj |
Example
a = patcher.newobject("toggle", 122, 90, 15, 0);
remove
Remove a Maxobj from the patcher
remove(object: Maxobj): void;
Name | Type | Description |
---|---|---|
object | Maxobj | The to remove |
sendtoback
Send an object to the back of the current layer (background or foreground)
You can change the layer by setting the Maxobj.background property.
sendtoback(object: Maxobj): void;
Name | Type | Description |
---|---|---|
object | Maxobj | the object to move |
setattr
Set the value of a specified patcher attribute
setattr(attrname: string, value: any): void;
Name | Type | Description |
---|---|---|
attrname | string | the attribute name |
value | any | the value of the attribute |