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jit.qball

Convert messages at scheduler time to low priority

Description

The jit.qball object places all messages received at scheduler time in the low priority queue, even if overdrive is turned off.

Examples

Discussion

This is useful for event synchronization and/or graceful data rate reduction (e.g. drop video frames, or drawing commands in the event that they may not be rendered as fast as requested).

Arguments

None.

Attributes

mode [symbol]

The means of handling multiple messages prior to being serviced by the low priority queue (default = usurp)
usurp = multiple messages replace one another;
defer = multiple messages accumulate;

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic

Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points).

Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [float]

Sets the color for the object's text in RGBA format.

textjustification [int]

Text Justification

Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

Any bang received at scheduler time will be placed in the low priority queue. When the low priority queue services this message, it will be sent out the left outlet. If the message received is being sent from the low priority queue it is immediately sent out the leftmost outlet.

If mode = usurp, and the low priority queue has not yet serviced the last received message, it will be replaced by the most recently received message.

If mode = defer, then the most recently received message will be placed in the low priority queue without affecting previously received messages.

int

Any number received at scheduler time will be placed in the low priority queue. When the low priority queue services this message, it will be sent out the left outlet. If the number received is being sent from the low priority queue it is immediately sent out the leftmost outlet.

If mode = usurp, and the low priority queue has not yet serviced the last received message, it will be replaced by the most recently received message.

If mode = defer, then the most recently received message will be placed in the low priority queue without affecting previously received messages.

float

Any number received at scheduler time will be placed in the low priority queue. When the low priority queue services this message, it will be sent out the left outlet. If the message received is being sent from the low priority queue it is immediately sent out the leftmost outlet.

If mode = usurp, and the low priority queue has not yet serviced the last received message, it will be replaced by the most recently received message.

If mode = defer, then the most recently received message will be placed in the low priority queue without affecting previously received messages.

list

Any list received at scheduler time will be placed in the low priority queue. When the low priority queue services this message, it will be sent out the left outlet. If the message received is being sent from the low priority queue it is immediately sent out the leftmost outlet.

If mode = usurp, and the low priority queue has not yet serviced the last received message, it will be replaced by the most recently received message.

If mode = defer, then the most recently received message will be placed in the low priority queue without affecting previously received messages.

anything

Any message received at scheduler time will be placed in the low priority queue. When the low priority queue services this message, it will be sent out the left outlet. If the message received is being sent from the low priority queue it is immediately sent out the leftmost outlet.

If mode = usurp, and the low priority queue has not yet serviced the last received message, it will be replaced by the most recently received message.

If mode = defer, then the most recently received message will be placed in the low priority queue without affecting previously received messages.

defer

For internal use only.

usurp

For internal use only.

See Also

Name Description
jit.qfaker Fake queue status
Tutorial 16: Using Named Jitter Matrices Tutorial 16: Using Named Jitter Matrices