Description
jit.str.regexp performs regular expression analysis to Jitter matrices with optional substitution.
Examples
Discussion
To specify a regular expression, the re attribute is used. Substitutions may be specified with the substitute attribute. A full discussion of regular expressions is beyond the scope of this document, but you can read all about them here and here
jit.str.regexp gets its regular expression know-how from the PCRE library package, which is open source software, written by Philip Hazel, and copyright by the University of Cambridge, England.
A word on Jitter strings: In Jitter, any 1 plane char matrix may be manipulated as a string. String matrices may have one or two dimensions. If 1-dimensional, the string is considered terminated at the first 0 (like in C). If 2-dimensional, the string may be considered a multi-line string, with the first 0 encountered on each row treated as a carriage return. The jit.textfile and jit.str.op objects will accept and output 2D matrices. jit.str.fromsymbol only outputs 1D matrices and jit.str.tosymbol only accepts 1D matrices (or the first row of a 2D matrix).
Matrix Operator
Name | IOProc | Planelink | Typelink | Dimlink | Plane | Dim | Type |
---|---|---|---|---|---|---|---|
out | n/a | 1 | 1 | 1 | 1 | 1 | char |
out2 | n/a | 1 | 1 | 1 | 1 | 1 | char |
out3 | n/a | 1 | 1 | 1 | 1 | 1 | char |
out4 | n/a | 1 | 1 | 1 | 1 | 1 | char |
More about Matrix Operators
The Jitter MOP
Since the matrix is Jitter's focus, it is not surprising that the majority of Jitter objects fall in this category of Matrix Operators. Every Matrix operator has some number of matrix inputs and some number of matrix outputs. Matrix inputs are referred to by the names "in", "in2", "in3", etc., from left to right, and matrix outputs are referred to by the names "out", "out2", "out3", etc., from left to right--i.e. the names are appended by the input/output number except for the first (leftmost) input and first (leftmost) output which are simply named "in" and "out". We will refer to the input or output name names as the "I/O-name".
Matrix inputs and outputs typically each have their own matrices internally where information is kept. This is necessary because Jitter is an asynchronous framework (i.e. all the matrices don't arrive at all inputs at the same time). Various aspects of matrix inputs and outputs can be set using the command [I/O-name] combined with one of the following suffixes: "_dim" which will set the dimensions of the specified I/O matrix, "_type" which will set the type of the specified matrix, "_planecount" which will set the plane of the specified matrix, or "_name" which will set the name of the specified matrix. There is one special case which does not have an internal matrix and this is the first input "in". This is the case since this special input actually triggers the calculation of the matrix operator, so it doesn't need to be cached until a calulation takes place, unlike the other inputs. Therefore there is no mechanism to set the dim, planecount, type, or name of "in".
Matrix operators accept what we'll refer to as "matrix args"--i.e.
. if these arguments are present, the attribute will be turned off, otherwise it will be turned on. If adapt mode is turned on, each time a matrix is received in the first input, there will also be the equivalent of setting the , , and attributes to that of the input matrix. If the other inputs and outputs are linked to these attributes, this will affect their linked attributes as well. See the "MOP" table to determine which inputs and outputs will be linked to which attributes when adapt mode is turned on. For the leftmost input this is not applicable, and hence all columns are labelled "n/a".The jit.matrix object is a named matrix which may be used to matrix data storage and retrieval, resampling, and matrix type and planecount conversion operations.
MOP Arguments
planecount [int]
Explicitly sets the number of planes for the output and any righthand inputs. If this is absent, the Matrix Operator will typically adapt to the lefthand incoming matrix attributes, except for special case operators.
type [symbol]
Explicitly sets the type of the matrix for the output and any righthand inputs. If this is absent, the Matrix Operator will typically adapt to the lefthand incoming matrix attributes, except for special case operators.
dimensions [list]
Explicitly sets the dimensions of the matrix for the output and any righthand inputs. If this is absent, the Matrix Operator will typically adapt to the lefthand incoming matrix attributes, except for special case operators.
MOP Attributes
adapt [int]
Matrix adaptation flag (default = 0 if matrix arguments are present, otherwise 1) When the flag is set, the jit.matrix object will adapt to the incoming matrix planecount, type, and dimensions.
[in/out]_dim [32 ints]
The matrix data dimensions (default = 1 1)
[in/out]_name [symbol]
The input or output name of the matrix (default = UID)
[in/out]_planecount [int]
The number of planes in matrix input our output data. Except in special cases, this value is equal to the
.[in/out]_type [symbol]
The input or output matrix data type. Except in special cases, this value is equal to
.[in/out]_type [symbol]
The input or output matrix data type. Except in special cases, this value is equal to
.outputmode [int]
Output mode (default = 1 (calculate and output matrix))
0 = No output
1 = Calculate and output the matrix
2 = Pass input (no calculation)
3 = Pass output (no calculation)
type [int]
The matrix data type (default =
Supported data types are , , , or .
MOP Messages
bang
clear
exportattrs
Arguments
getattributes
getstate
importattrs
Arguments
jit_matrix
Arguments
outputmatrix
summary
Attributes
descriptor [int]
Output descriptor matrix flag (default = 0)
re [symbol]
The PERL-compatible regular expression to be used by jit.str.regexp for analysis of the incoming matrix.
substitute [symbol]
A substitution string.
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [float]
Sets the color for the object's text in RGBA format.
textjustification [int]
Text Justification
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
See Also
Name | Description |
---|---|
jit.op | Apply binary or unary operators |
jit.str.fromsymbol | Convert Max symbol to Jitter string matrix |
jit.str.tosymbol | Convert Jitter string matrix to Max symbol |
jit.textfile | Read and write a matrix as an ASCII text file |
regexp | Use regular expressions to process input |