jit.matrixset
Description
The jit.matrixset object keeps a set of internal matrices which may be written to or read from. This may be useful for data storage and/or matrix resequencing.
Examples
Arguments
None.
Attributes
dim [32 ints]
The dimensions of matrix data (default = 1 1)
dstdimend [32 ints]
The destination dimension end position (default = all dim values minus 1)
dstdimstart [32 ints]
The source dimension start position (default = all 0)
index [int]
The which of the matrices an incoming matrix will be written to (default = 0)
interp [int]
Interpolation flag (default = 0) When the flag is set, an input matrix is interpolated when copied to internal matrices.
matrixcount [int]
The number of matrices in the matrix set (default = 1)
planecount [int]
The number of planes in matrix data (default = 4)
planemap [32 ints]
Maps input planes to output planes (default = 0 1 2 3 ...)
thru [int]
Thru mode flag (default = 1) When the flag is set, a matrix is output when another one is received.
type [symbol]
The type of matrix data (default =
'char'
'long'
'float32'
'float64'
srcdimend [32 ints]
The source dimension end position (default = all dim values minus 1)
srcdimstart [32 ints]
The source dimension start position (default = all 0)
usedstdim [int]
Destdim use flag (default = 0) When the flag is set, the destination dimension's attributes are used when copying an input matrix to an internal matrix.
usesrcdim [int]
Srcdim use flag (default = 0) When the flag is set, the source dimension's attributes are used when copying an input matrix to an internal matrix.
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile [symbol]
JS Painter File
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
textjustification [int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
clear
exportmovie
Arguments
FPS [float]
codec [symbol]
The default FPS is 30. frames per second
The default codec is jit.record codec attribute.
. For a list of supported codecs check theimportmovie
Arguments
time-offset [int]
index-ffset [int]
number-of-frames [int]
read
Arguments
write
Arguments
See Also
Name | Description |
---|---|
Working with Video in Jitter | Working with Video in Jitter |
jit.matrix | The Jitter Matrix! |
Tutorial 20: Importing and Exporting Single Matrices | Tutorial 20: Importing and Exporting Single Matrices |