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match Reference

Watch for a message match, then output the message

match

Description

Watches an incoming stream of ints, floats, symbols, lists, or messages, and outputs the stream after it has met the specification of its arguments.

Examples

Numbers must be the same, and in the same order

Arguments

match-list [list]

The arguments specify numbers to look for, in the proper order. The word nn can be used as a wild card that will match any number.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

int

Arguments

input [int]
If the numbers match the arguments, in the proper order, they are sent out as a list.

float

Arguments

input [float]
If the numbers match the arguments, in the proper order, they are sent out as a list.

list

Arguments

input [list]
If the input-list matches the arguments, in the proper order, they are sent out as a list.

anything

Arguments

input [list]
Performs the same as list.

clear

Causes match to forget all numbers it has received up to that time.

set

Arguments

match-list [list]
The word set, followed by a list of numbers, specifies a new series of numbers match will look for.

Output

list

The numbers received in the inlet are compared with the arguments. If the numbers are the same, and in the same order, they are sent out the outlet as a list.

See Also

Name Description
iter Break a list into individual messages
join Combine items into a list
pack Create a list
select Output bangs based on input matching