omx.comp~
Description
omx.comp~ is a fully-featured signal compressor with limiting, gating, sidechain, and dual-band options.
Arguments
None.
Attributes
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile [symbol]
JS Painter File
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
textjustification [int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
agcEnabled
Arguments
agcThreshold
Arguments
attack
Arguments
bypass
Arguments
channelCoupling
Arguments
choosePreset
Arguments
0: Guitar
1: Bass
2: Vocal
3: Drums
4: Program Material - An attempt at smooth "gain riding" of mixed program material as well as can be done with a non-multiband processor.
delay
Arguments
dualBandEnabled
Arguments
freezeLevel
Arguments
gatingLevel
Arguments
limEnabled
Arguments
limMode
Arguments
meterData
meterRate
Arguments
meters
Arguments
ngEnabled
Arguments
ngThreshold
Arguments
progressiveRelease
Arguments
range
Arguments
ratio
Arguments
release
Arguments
saveSettings
sidechainFilterEnabled
Arguments
signal
smoothGain
Arguments
Output
list
Out right outlet: when metering is turned on (via the
message), a list will be output describing various internal levels. See meters, above.signal
Out leftmost two outlets: the input signals (if present), with dynamics processing applied.
See Also
Name | Description |
---|---|
Sound Processing Techniques | Sound Processing Techniques |
omx.4band~ | OctiMax 4-band Compressor |
omx.5band~ | OctiMax 5-band Compressor |
omx.peaklim~ | OctiMax Peak Limiter |
MSP Compression Tutorial 2: Basic Compression | MSP Compression Tutorial 2: Basic Compression |
MSP Compression Tutorial 3: Tweaking Compression | MSP Compression Tutorial 3: Tweaking Compression |
MSP Compression Tutorial 4: Compression on Real Instruments | MSP Compression Tutorial 4: Compression on Real Instruments |
MSP Compression Tutorial 10: Controlling Feedback | MSP Compression Tutorial 10: Controlling Feedback |