Max 5 features a completely new patcher, with multiple undo,
and a convenient
Instead of a tiny bar along the top of the window that gets in your way, the
is now a transparent resizable window that pops up when you need it. You can
open as many
of the same patcher as you like, each one zoomed and scrolled to a different
place. And patcher
(such as 'n' for new object) and
make creating objects faster.
is a new window that uses a database to manage your Max assets: patchers,
media files, examples. You can easily create
to show you only the files you're interested in seeing. A
at the bottom of the file browser window provides a quick way to check out
any file and navigate to related resources. Most importantly, any file can
of a file browser window and intelligently added to your patch.
is a new way to create user interfaces for patches.
The idea is that you select only the objects that make up your
user interface and arrange them the way that makes the most sense,
leaving your patching logic untouched. Presentation Mode is optimized
for fast and precise positioning and sizing of objects.
The Max 5
is consistent for all objects and is based on an
model. Any object property that is an attribute can be monitored
or changed in the inspector. A new
offers the ability to
store and save sets
of presets and to view colors in different
Inspector entries have been organized by category and
descriptions of each attribute
are readily available. The same inspector model has been used for
many other editors in Max 5, such as
Max 5 is designed to assist your programming efforts by offering relevant
information about objects and editing functions when you need it. A new
provides context-sensitive information about menu items, objects, attributes,
user interface features, and more. The
for any object is only a click away and displays in an integrated web browser.
In fact all the Max documentation, such as the page you're reading right now,
is available within Max starting from the Help menu.
A patch can quickly become complex and unwieldy before you know it. To figure
out what it's doing, we've added several new tools. The
allows you to monitor the messages flowing through any patch cord and capture
a history for examination in a text window. You can also cause Max to stop
on any patch cord and look at the current state of all objects with the new
For more dynamic monitoring of complex data, the audio
provides a meter and a numerical snapshot of audio data - just move the mouse
over any patch cord to see what it's doing. And the Jitter
window provides a detailed view of matrix data flowing through the patch cord
under the mouse.
Have you ever wanted a
object to output a bang every quarter note? It's now
possible with Max 5. Most Max and MSP objects that deal with time have been
rewritten so you can use them with new
metrical (tempo-relative) time values
object provides the master clock that controls these objects. If you don't want to
use this new system, metro and all other familiar Max objects still work with
milliseconds exactly as they always have.
and allows you to
find the object
that posted any text or error message
window permits you to redecorate your favorite Max objects with new colors and
automatically creates a
of any user interface object
Abstractions can now be edited "in context" of a running patch
The poly~ object can be configured to take advantage of multiple
processors, significantly increasing available audio processing power
The new patcher
feature, modeled on web browser page search, is dramatically improved
Max 5 supports long file names on both Mac and Windows and Unicode text.