live.toggle sends a 0 as output when it is turned off and a 1 as output when it is turned on (when giving input, a non-zero number will turn it on, a will turn it off, and a will alternate the state of the toggle).
active [int] (default: 1)
Toggles the object's active mode. Whenis set to 0, mouse action does not cause output and the inactive colors are used.
activebgcolor [4 floats]
Sets the background color when off and active is set to 1.
activebgoncolor [4 floats]
Sets the background color when on and active is set to 1.
annotation_name [symbol] (default: )
The string that is prepended to annotations. This shows up in the Info pane in Live, and the clue window in Max.
appearance [int] (default: 0)8.0.0
Defines the display style.
0 = 'Default'
All attributes, except those with 'lcd' in the name, are functional.
1 = 'LCD'
To adjust the colors of the object you must use the attributes with 'lcd' in the name, such as inactivelcdcolor, and lcdcolor.
bgcolor [4 floats]
Sets the background color when off and active is set to 0.
bgoncolor [4 floats]
Sets the background color when on and active is set to 0.
bordercolor [4 floats]
Sets the border color in RGBA format.
focusbordercolor [4 floats]
Sets the border color for focused live.toggle object in RGBA format.
inactivelcdcolor [4 floats]8.0.0
Sets the border and background color when the appearance attribute is set to 1:LCD, and the active attribute is set to 0.
lcdcolor [4 floats]8.0.0
Sets the border and background color when the appearance attribute is set to 1:LCD, and the active attribute is set to 1.
outputmode [int] (default: 0)8.0.0
Sets the output mode.
0 = 'Mouse down'
Send output on mouse down (default).
1 = 'Mouse up'
Send output on mouse up.
parameter_mappable [int] (default: 1)
When parameter_mappable is enabled, the object will be available for mapping to keyboard or MIDI input using the Mappings feature.
Set the roundness of the border
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
Sets the justification for the object's text.
0 = 'left'
1 = 'center'
2 = 'right'
Sets the order of recall of this parameter. Lower numbers are recalled first. The order of recall of parameters with the same order number is undefined.
Parameter Mode Enable
Parameter Mode Enable (not available from Parameters window)
Link to Scripting Name
When checked, the Scripting Name is linked to the Long Name attribute.
The long name of the parameter. This name must be unique per patcher hierarchy.
Sets the short name for the object's visual display. The maximum length varies according to letter width, but is generally in a range of 5 to 7 characters.
Specifies the data type. The data types used in Max for Live are:
Enum (enumerated list)
Note: By convention, the Live application uses floating point numbers for its calculations; the native integer representation is limited to a range of 0-255 (similar to the char data type used in Jitter). When working with Live UI objects whose integer values are likely to be outside of the 0-255 range, the Type attribute should be set to Float, and the Unit Style attribute should be set to Int.
When used with an integer or floating point data type, this field is used to specify the minimum and maximum values of the parameter.
When used with an enumerated list (Enum) data type, this field contains a space-delimited list of the enumerated values (if list items contain a space or special characters, the name should be enclosed in double quotes).
Sets the Modulation Mode used by the Live application. The modulation modes are:
This parameter is only used with the Absolute modulation mode. It specifies defines the range of values used.
When checked (set to 1), the UI object can store an initialization value. The value is set using the Initial attribute (see below).
Sets the initial value to be stored and used when the Initial Enable attribute is checked.
Sets the unit style to be used when displaying values. The unit style values are: Int: displays integer values
Float: displays floating point values
Time: displays time values in milliseconds (ms)
Hertz: displays frequency values (Hz/kHz).
deciBel: displays loudness (dB)
Pan: displays Left and Right values
Semitones: displays steps (st)
MIDI: displays pitch corresponding to the MIDI note number
Custom: displays custom data type
Native: defaults to floating point values
Sets the units to be used with the 'Custom' unit style (see "Unit Style", above). Custom unit strings may be simple symbols (e.g. "Harmonic(s)"), in which case the parameter's value will be displayed in its 'Native' display mode, followed by the symbol (e.g. "12 Harmonic(s)" for an Int-typed parameter or "12.54 Harmonic(s)" for a Float-typed parameter). For additional control over the numerical component displayed, a sprintf-style string may be used (e.g. "%0.2f Bogon(s)", which would display a value such as ".87 Bogons").
When set to a value other than 1., the parameter's input and output values will be exponentially scaled according to the factor entered in this column.
The number of steps available between the minimum and maximum values of a parameter. For instance, if the parameter has a range from 0.-64., with Steps set to 4, the user can only set the parameter to 0, 21.33, 42.66 and 64.
For automatable parameters (Int, Float, Enum), 'Stored Only' disables automation, although parameter values are stored in presets. 'Hidden' causes the parameter's value to be ignored when storing and recalling data. Non-automatable parameters (Blob) are 'Stored Only' by default, and can be set to 'Hidden', if desired.
Update Limit (ms)
Speed limits values triggered by automation.
Defer Automation Output
Defers values triggered by automation.
A number received in the inlet is sent out the outlet. A live.toggle is being turned on or off.or a mouse click sends or out the outlet, depending on whether
|Max For Live||Max For Live|
|led||Color on/off button|
|live.tab||A user interface tab/multiple button object|
|matrixctrl||Matrix switch control|
|radiogroup||Radio button or check box|
|live.text||A user interface button/toggle|
|togedge||Report zero/non-zero transitions|
|toggle||Switch between off and on (0/1)|
|Max Basic Tutorial 4: Metro and Toggle||Max Basic Tutorial 4: Metro and Toggle|