The seq~ object is an event sequencer that is driven by a signal input. seq~ can be used to create looping sequences of control data that are synchronized to a phasor~.
It is optimized for continuous ramp input, but any signal passing through any range of values will work. Sequence events can be recorded in real-time or inserted with the seq~ can contain any number of sequences, but only one at a time is active for playback and recording.message.
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
bold italic Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
JS Painter File
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
Sets the justification for the object's text.
0 = 'left'
1 = 'center'
2 = 'right'
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Note: seq~ can be used to sequence MIDI data if the MIDI input stream is converted into lists of MIDI events. This conversion is necessary to avoid outputting a corrupted MIDI stream which would occur if only the raw int messages of a MIDI stream were sequenced individually and the seq~ object were not doing a simple forward linear playback.
: delete all the events at time 5 in mysequence.
: delete all the events between time 6.5 and 8 in mysequence.
: delete only the event explosion wherever it occurs.
Out left outlet: When playback is enabled with the seq~ object outputs all events recorded at the time specified by the input signal.message, the
Out right outlet: The dump message will cause the seq~ object to output the contents of a specified sequence to be output in the form of a list consisting of an int which specifies the sequence number, a float which specifies the signal value associated with that point in time, and the int, float, symbol or list to be output at that time.
|phasor~||Generate sawtooth signals|
|techno~||Signal-driven step sequencer|