live.routing Reference

Route MIDI and Audio Inputs and Outputs in Ableton Live

live.routing

Description

Route MIDI and Audio data in Ableton Live using available inputs and outputs. live.routing only supports one midi or audio port at a time per Max for Live device. So, if you use two live.routing objects in one Max for Live device, they will both point to the same port. This is because the Live API currently supports only one port at a time per Max for Live device.

To route audio data through a Max for Live device, you will need to use the plugin~ and plugout~ objects to recieve audio data from Live in Max. Similarly, to route midi data through a Max for Live device, you will need to use the midiin and midiout objects to recieve midi data from Live in Max. You can then build your routing patch in Max using the live.routing object. To learn more about Ableton Live's I/O, look up the Device I/O Object Class in the Live Object Model.

Arguments

None.

Attributes

index [int]

Set the Audio or MIDI I/O of the current Max device by its index number.

port [symbol]

Port Live Audio and MIDI inputs and outputs to Max to enable routing.

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

channel

Arguments

input [int]
Set the current Audio or MIDI channel to be routed by the specified index number.

type

Arguments

input [int]
Set the current Audio or MIDI type to be routed by the specified index number.

See Also

Name Description
Live API Overview Live API Overview
Live Object Model LOM - The Live Object Model
live.object Perform operations on Live objects
live.observer Monitor changes in Live objects
live.path Navigate to objects in the Live application
Using the Live API Creating Devices that use the Live API
The LiveAPI JavaScript Object (jsliveapi) The LiveAPI Object
live.banks Manage Max for Live Device banks for Push controllers.