Use the saw~ object to generate an anti-aliased sawtooth wave.
Sets the initial frequency of the oscillator. The default is 0.
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
Sets the justification for the object's text.
0 = 'left'
1 = 'center'
2 = 'right'
In right inlet: (optional) A sync signal. When the control signal crosses from below 0.5 to above 0.5, the oscillator resets itself. A phasor~ object works well for this purpose. The classic use is to set this control signal to your fundamental frequency and "sweep" the left frequency input in a range somewhere several octaves higher than the fundamental.
An antialiased sawtooth waveform. An ideal, straight-line sawtooth wave generated in a computer contains aliased frequencies that can sound irritating. saw~ produces a nice, analog-esque output waveform.
|phasor~||Generate sawtooth signals|
|rect~||Antialiased rectangular (pulse) oscillator|
|techno~||Signal-driven step sequencer|
|tri~||Antialiased triangular oscillator|
|MSP Basics Tutorial 3: Wavetable Oscillator||MSP Basics Tutorial 3: Wavetable Oscillator|