seq is a sequencer of raw MIDI bytes. You can control the speed of playback (only at the time you start it), read and write from files, and record from live MIDI input. See also midiparse and midiformat which you may need to get to and from raw MIDI.
Specifies the name of a file to be read into seq automatically when the patch is loaded.
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
Sets the color for the object's text in RGBA format.
0 = 'left'
1 = 'center'
2 = 'right'
Note: The seq object reads and writes both single track (format 0) and multi-track (format 1) standard MIDI files. It can also read and write text files in which each line consists of a start time in milliseconds (the time elapsed since the beginning of the sequence) followed by the (space-separated) bytes of a MIDI message recorded at that start time. For example,
0 144 60 112;
1000 144 60 0;
1500 192 31;
1500 144 60 112;
2500 144 60 0;
plays the note middle C on channel 1 for one second, then half a second later changes to program number 31 and plays middle C again for one second.
Out right outlet: Indicates that seq has finished playing the current sequence. (The is sent out immediately before the final event of the sequence is played.)
|coll||Store and edit a collection of data|
|follow||Compare a live performance to a recorded performance|
|mtr||Record and sequence messages|
|Max MIDI Tutorial 4: MIDI Basic Sequencing||Max MIDI Tutorial 4: MIDI Basic Sequencing|