string.passcmp Reference

Route a string by its prefix.

string.passcmp

Description

Route a string to one of several outputs based on its prefix. Similar to routepass but for strings.

Arguments

match prefixes [list]

Determines the number of outlets. The last outlet will always be for unmatched strings. Prefixes are routed in order, so the first prefix to match (from left to right) will capture the string for output, even if later prefixes would also have matched.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

Reprocess previously received values and trigger output.

int

Arguments

value [int]
Convert an incoming integer to a string, then process as described for the string message.

float

Arguments

value [float]
Convert an incoming floating-point number to a string, then process as described for the string message.

list

Arguments

list-value [list]
Convert an incoming list to a string, then process as described for the string message.

anything

Arguments

list-value [list]
Convert an incoming list to a string, then process as described for the string message.

string

Match the string with each of the prefixes supplied as arguments to the object. If a prefix matches, output the string from the connected outlet. If no prefixes match, output the string from the last (overflow) outlet. Prefixes are routed in order, so the first prefix to match (from left to right) will capture the string for output, even if later prefixes would also have matched.

See Also

Name Description
string Create or duplicate a string object.
array.routepass Route a complete input array object based on input matching.
routepass Route a complete incoming message based on input matching
select Output bangs based on input matching