tapin~ Reference

Input to a delay line

tapin~

Description

tapin~ receives a signal in and copies into a delay line. Using tapout~ objects, you can read from the delay line at various delay times. You must connect the outlet of a tapin~ object to the tapout~ objects you want to use with the delay line. Note that this is not a signal connection, since no signal travels between the objects. It is merely a way to indicate that the objects share the same delay memory.

Examples

tapin~ creates a delay buffer from which to tap delayed signal

Arguments

maximum-delay [number]

Optional
Unitsms

The maximum delay time in milliseconds. This determines the size of the delay line memory. If the sampling rate is increased after the object has been created, tapin~ will attempt to resize the delay line. If no argument is present, the default maximum delay time is 100 milliseconds.

Attributes

Common Box Attributes

Messages

int

Arguments

memory-size [int]
In left inlet: An int resizes the delay line memory with the new maximum delay time specified in milliseconds (this clears the memory of the delay line, which may produce a click in the output).

float

Arguments

memory-size [float]
In left inlet: A float resizes the delay line memory with the new maximum delay time specified in milliseconds (this clears the memory of the delay line, which may produce a click in the output).

clear

Clears the memory of the delay line (which may produce a click in the output).

freeze

Arguments

behavioral-flag (0 or nonzero) [int]
The word freeze followed by a non-zero number will cause tapin~ to freeze its buffer memory. This means the object will keep echoing out of its output what has already been recorded into its memory at the point of freezing and no further input will be recorded. The word freeze followed by a 0 will reset the object to its default state of constantly recording and rerecording any given input into its memory buffer and outputting it after the specified delay time.

signal

The signal is written into a delay line that can be read by the tapout~ object.

Output

tap

In order for the delay line to function, the outlet of tapin~ must be connected to the left inlet of tapout~. It cannot be connected to any other object.

See Also

Name Description
delay~
tapout~
MSP Delay Tutorial 1: Delay Lines MSP Delay Tutorial 1: Delay Lines
MSP Delay Tutorial 2: Delay Lines with Feedback MSP Delay Tutorial 2: Delay Lines with Feedback
MSP Delay Tutorial 4: Flanging MSP Delay Tutorial 4: Flanging